Well... I'm just trying to revive this topic... Since there no more news until the momment I would like to ask !DarkRose and ErastusMercy, have you give up Re-Alert?
Hey sorry for the lack of updates dude, I've been busy with other projects.
Here's a WIP of an American school bus.
This voxel is being made with three mods in mind.
Amazing school bus! Love it! Has I said the mod looks very promising... I hope they will go on to development until the Alpha, Beta or Final version! Keep it up lad's! Your are awesome! xD QUICK_EDIT
As a guy who likes adding in the littlest of details as well. The Cute little infantry make these set all the more awesome as well IMO. _________________ ~ Excelsior ~ QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Apr 15, 2015 11:25 am Post subject:
Niiice. Good to know this still running. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Titan:
A proof of concept voxel Titan. It's something I started a while back, the textures still need finishing and it needs breaking into pieces so it can be animated but it might/not be used by TS ReWire depends on the direction chosen.
Forgotten Battle Bus
Essentially acting as home made tank destroyers, converted buses were used by the Forgotten in the original TS mission "Sheep's Clothing".
Unfortunately being simply an in-map edit of the default bus's stats, they didn't receive their own unique image.
The idea of the Forgotten utilizing school buses for combat would be revisited in C&C4... but yeah, that game.
Working on this was loads of fun, now they shall ride eternal, all shiny and chro... green!
mmch_000.gif
Description:
Filesize:
1.44 MB
Viewed:
9920 Time(s)
fgtnbus_000.gif
Description:
Filesize:
2.44 MB
Viewed:
9920 Time(s)
Last edited by ErastusMercy on Tue Apr 05, 2016 8:26 pm; edited 1 time in total QUICK_EDIT
the bus looks great.
I just hope all the nice details turn out well ingame.
To enhance contrast, i would suggest making the interior that is covered from many sides a lot darker, to simulate shadows inside.
This should also help ingame to discern better the gun inside the interior. _________________ SHP Artist of Twisted Insurrection: Nod buildings
bus is rendered fine. Though as written above, a bit more contrast/shading on the interior of gun mount could help. _________________ SHP Artist of Twisted Insurrection: Nod buildings
The placement of the gun on the bus actually makes it harder to see, at most angles it blends in as part of the roof edge or as some detail on it, otherwise it's pretty nice.
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Apr 06, 2016 10:35 am Post subject:
Yep, these are clearly ORA. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Thu Apr 07, 2016 6:02 pm Post subject:
Voxels end up looking absolutely incredible in ORA.
The bus would definitely benefit from more contrast, though. The applique armor blends in too much with the body of the vehicle, and the entire gun assembly is hard to make out in the screenshots.
I would suggest going closer to black with the gun barrel and breech. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
I want them all. NOW! _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sat Apr 09, 2016 12:00 pm Post subject:
I want you stop being a demander retard everywhere. NOW! _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum