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Will VXLSE III ever get an Android version?
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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Fri Oct 20, 2017 2:58 pm    Post subject:  Will VXLSE III ever get an Android version?
Subject description: I am sometimes too lazy to use my PC :P
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I have sometimes encountered the want to voxel but I am far too lazy to even use my PC, so I just use Facebook and get over it, but if it ever gets an opportunity, will there be an Android version of it? Smile

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Oct 20, 2017 3:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't think I lean myself too far out of the window when i say: No.

How do you even want to place a voxel with an imprecise touchscreen, where you can't see what you place under your finger?

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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Fri Oct 20, 2017 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
I don't think I lean myself too far out of the window when i say: No.

How do you even want to place a voxel with an imprecise touchscreen, where you can't see what you place under your finger?

I use a stylus, and I have a tablet which I use a lot for little sketches Smile

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Oct 20, 2017 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I do have a tablet with stylus, 2 old mobile phones with stylus, a new nintendo 3ds and a wii u (all with stylus).  Although I also use my tablet for sketches, I must admit that it is still very imprecise, regardless of being very useful. It's much better than a touchscreen without stylus.

But all that doesn't justify the non-existence of an android version. Honestly, android accepts mouse. If you pair a bluetooth mouse with your android, it works.

Anyway, in order to make VXLSE III work with Android, I'd face a couple of problems. I'd either need an expensive newer Delphi liscense or I'd have to convert the source code to work with Lazarus. I prefer working with Lazarus. I'd still face another problem: the renderer. I'd need to convert OpenGL 2.1 to OpenGL ES 1 or whatever works with the newer versions of Android.

I have no plans, in a short term, to do that.

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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Sat Oct 21, 2017 9:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh well, was worth asking Smile

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stucuk
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Joined: 27 Aug 2002

PostPosted: Wed Feb 14, 2018 6:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Android apps are mainly Java apps. Id expect you would face alot more hoops to go through to get it working on the phone if its a Native app. Also alot of the code would have to be changed as your using alot of Windows only code. The Open File Dialog is windows only. The code to load files is windows only. Etc.

It would be easier codding an app from scratch then porting VXLSE III. Also if your designing for a Tablet you would want to modify the UI so it was more tablet friendly.

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