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 Forum index » Modding Central » Media Hut
2D Attempts
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TAK02
Cyborg Commando


Joined: 28 Jun 2015
Location: formerly Damascus, Syria

PostPosted: Mon Jan 08, 2018 8:19 am    Post subject: Reply with quote

Maybe some sort of maintenance shop that grants vehicle repair upon construction?
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
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m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PussyPus
Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Jan 08, 2018 2:52 pm    Post subject: Reply with quote

MRMIdAS wrote:
I have zero idea what that could be used for, but it's nice, so yeah.


TAK02 wrote:
Maybe some sort of maintenance shop that grants vehicle repair upon construction?


Its support power is similar to the genetic mutator's, anyway here is the icon below + a gif.


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Salvaged tsunami tank
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Robotranser no text icon.
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Robotranser loadscreen icon.
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Robotranser Charged.
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TAK02
Cyborg Commando


Joined: 28 Jun 2015
Location: formerly Damascus, Syria

PostPosted: Mon Jan 08, 2018 3:33 pm    Post subject: Reply with quote

So... Robotranser's SW will 'mutate' infantry into cyborgs, correct?
_________________
One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Jan 08, 2018 4:26 pm    Post subject: Reply with quote

TAK02 wrote:
So... Robotranser's SW will 'mutate' infantry into cyborgs, correct?


Nope, however it should be able to show static screen with a scary cybernetic sound, when the static is gone, the targeted objects will be wiped out of the map.
But i am not sure if this would entirely work in the game engine even with ares.
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TAK02
Cyborg Commando


Joined: 28 Jun 2015
Location: formerly Damascus, Syria

PostPosted: Mon Jan 08, 2018 5:13 pm    Post subject: Reply with quote

Dumbing it down:
An anim plays, which plays an audio and kills everything in the aoe.
Pretty much every generic SW in existence.
_________________
One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Jan 08, 2018 9:16 pm    Post subject: Reply with quote

The next building is going to be the offensive super weapon of the 4th side, guess what would it be?


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tomsons26lv
Tiberian Fiend


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Mon Jan 08, 2018 9:26 pm    Post subject: Reply with quote

A tire fire that smells like a gigantic pile of basic 3d primitives?
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JeagerEX12
Vehicle Driver


Joined: 22 May 2016

PostPosted: Tue Jan 09, 2018 4:31 am    Post subject: Reply with quote

The Robotranser building reminds me of the real-life Randy's Donut Building


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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Sun Jan 14, 2018 10:52 pm    Post subject: Reply with quote

Boom, new things again


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very dangerous (WIP)
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this is a solar ray
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guess what is that thing
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build the wall! (WIP)
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4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Sun Jan 14, 2018 11:02 pm    Post subject: Reply with quote

You realize ascnmk doesn't make any sense and you really need to stop using scale so badly, especially on those 4 pairs of metal lines. Genemk is much better, so start doing that.
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Lin Kuei Ominae wrote:
wrong forum. this is not minecraft.


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cxtian39
Sergeant


Joined: 11 Feb 2016
Location: The United States of China

PostPosted: Mon Jan 15, 2018 1:36 am    Post subject: Reply with quote

Transparent anim always blurs background color
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+1s +1s +1s

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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Jan 15, 2018 11:36 pm    Post subject:   Reply with quote

Guess what's next? -a big surprise for the 4th side soon


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Mini Chaos Control Anim
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JeagerEX12
Vehicle Driver


Joined: 22 May 2016

PostPosted: Tue Jan 16, 2018 12:26 am    Post subject: Reply with quote

The Disc Launcher cameo looks like a Soviet Commissar/Officer or a random Soviet Hero to me. Maybe this cameo could be great for Mental Omega's Krukov.

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HG_SCIPCION
Cyborg Cannon


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Jan 16, 2018 2:39 am    Post subject: Reply with quote

hmm.... actually I see finally good improves with the models, textures and animations...

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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Fri Jan 19, 2018 11:35 pm    Post subject: Reply with quote

Remember the gold buildings? those 6 are WIP, however all other cameos are finished.

[Major Update]


Cameo Progress: 50%
Building Progress: 100%
Unit Progress: 100%
FourthSide Missions: 0%
Misc. Graphic for FourthSide: 78%



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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Tue Jan 23, 2018 11:46 pm    Post subject: Reply with quote

WW Voxel by Salted Old
3D MAX by cxtian39

NOTE: this was a cameo test.


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_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .


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TAK02
Cyborg Commando


Joined: 28 Jun 2015
Location: formerly Damascus, Syria

PostPosted: Wed Jan 24, 2018 12:43 pm    Post subject: Reply with quote

Hmm... maybe have the Prison shoot its 'laser' out might make it look more cool.
Good cameos, tho.
_________________
One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Sat Jan 27, 2018 12:38 am    Post subject: Reply with quote

My very first infantry SHP ever!


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Penguin Dropship icon.
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Servant AI Bot
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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Tue Feb 13, 2018 9:46 pm    Post subject: Reply with quote

Here is a zawraudo animation, i think i should re-make it more realistic version later, note that you might notice something regarding SHP BackGrounds:

Heavy Blue: Cameos, Buildings, Units (In Voxels' temperate palette, it's heavy pink)
Heavy Pink: Animations
Navy: Cursors, Terrains (but slightly darker)
Black: Snow Buildings, Snow Units (In voxels' snow palette, it's also black)
Orange: Waypoints


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ZA, WRUDO!!
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Fuuuzzz..
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C.H.A.O.S. C.O.N.T.R.O.L.!
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Nooze
Cyborg Soldier


Joined: 05 May 2009
Location: Finland

PostPosted: Wed Feb 14, 2018 12:53 pm    Post subject: Reply with quote

I was bored.
Sorry.


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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Wed Feb 14, 2018 7:55 pm    Post subject: Reply with quote

Nooze wrote:
I was bored.
Sorry.


A building artist makes an animation with cursor too?
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