Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 2:59 pm
All times are UTC + 0
Discussing potential a new mechanic for ares
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Wed Feb 21, 2018 7:45 pm    Post subject:  Discussing potential a new mechanic for ares Reply with quote  Mark this post and the followings unread

Occupy buildings always change their graphics to fortified when occupied.

I suggest some occupiers to not trigger fortification when occupying.

This way a new type of stealth mechanic can be added.

For example

Infantry>
FortifyWhenOccupying = defaults yes - If set no the infantry occupying the structure will not trigger the fortified frame on the shp, or change the structures remap.

This allows for snipers to hide in cities, requiring players to search for them manually with the mouse, or identify gun fire anims. A big fortification may be suitable for General Infantry, in bunkering down> But not all units would prefer this type of "Give-Away" strategy.


What are your thoughts?

Back to top
View user's profile Send private message
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Feb 21, 2018 8:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

There's already a thread called Ideas & Suggestions.

And I say its pointless imo, its already hard enough finding infantry and at least with stealth we have Sensors= to counter it. This would be entirely blind making it practically essential to raise all the buildings in the map as fast as you can.

_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun Feb 25, 2018 7:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

In a non-short game you have to tear down every single civil building on the map to find the damn hidden sniper to defeat your opponent who disconnects at the very very very last second

_________________

Back to top
View user's profile Send private message Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1375s ][ Queries: 11 (0.0079s) ][ Debug on ]