Posted: Thu Mar 01, 2018 4:14 pm Post subject:
"Mininuke" weapon not working properly
Subject description: help needed
Hello. Let's get straight to the point: I'm trying to create a "Mininuke" howitzer-thing, I've got almost everything working correctly, except for the explosion animation. The tank Shoots the projectile, it hits the ground and nothing, no animation played, no sound, only a pond of green radiation. What could be the problem?
About the AnimList, I tried all kind of explosions, from the demo truck explosion to PIFFPIFF _________________ I'll throw bananas at your general direction. QUICK_EDIT
VeryHigh= is a projectile tag, but the real problem is that your warhead isn't listed in the [Warheads] section, therefore doesn't exist and uses the default warhead (I forget what it is). _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
Fixed both of problems, but the no explosion animation still persists. Also tried changing the animtion on AnimList, no luck still
EDIT: Huh, looks like it has something to do with the projectile and/or weapon itself, since i changed the warhead to DemoBomHW and no expl animation played. Weird. _________________ I'll throw bananas at your general direction. QUICK_EDIT
Ok, one more error I didn't see before. Your weapon has no Damage= which means the warhead isn't even applied, only the RadLevel. Give it Damage=1 or something at least. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
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