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[RA2] New Temperate Terrain
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Wolfsangel
Cyborg Soldier


Joined: 25 Jul 2014
Location: Unkown

PostPosted: Thu Apr 26, 2018 1:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Link is not working, it's not public anymore?

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Call me as " Xenaga "

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Thu Apr 26, 2018 1:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, just like it says the bandwidth limit of my domain has been exceeded.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Thu May 17, 2018 10:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

So I made a couple images to fix those broken water bridge tiles, but I have no friggin clue how to make tmp files. Looked for hours at TMP Shop, TMP Editor, and this tutorial, but still no idea.

If someone that DOES know, can convert these, then go ahead. I know they aren't the best, but there's no source to go from.


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Musketmarine
Medic


Joined: 14 Feb 2020
Location: Texas

PostPosted: Thu Oct 29, 2020 5:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pardon the 2 year necrobump, but I wanted to take a moment to appreciate how well made this Terrain Expansion is, and how it actually has rather decent contrast between units/structures and the terrain to the point where at a quick glance, the player can easily tell where everything is, much like the base game. I am very glad to see many up and coming mods using this Terrain Expansion, as it seriously raises the beauty of the ingame environment, and even the quality of aforementioned mods.

Thank you for making this Omegabolt, this is a great service to the future of the modding scene.

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