Posted: Wed May 23, 2018 2:18 pm Post subject:
Damaged slowdown?
Hi guys,
Just want to ask if there's a tag for the slowdown of vehicles if they are damaged (yellow/red), like how many percent will they slow down (from their speed) if their hp is yellow/red.
I haven't tested it, but I theorize that you _might_ be able to use DamageParticleSystems= to attach an ANIM to the unit, and use AttachEffects to slow it down.
DPS particles will be removed when the unit gets repaired back to green health. QUICK_EDIT
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