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[Ares?] Anti-Air/Ground Spawn weapon keeps crashing
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Black Temple Gaurdian
Soldier


Joined: 08 Aug 2010

PostPosted: Sat Jun 23, 2018 5:41 pm    Post subject:  [Ares?] Anti-Air/Ground Spawn weapon keeps crashing Reply with quote  Mark this post and the followings unread

Whenever I tell the building with this to fire, it crashes, and I'm unsure why.

the building spoiled (click here to read it):

[GAPATROL]
UIName=NOSTR:Patrol Outpost
Name=Patrol Outpost
BuildCat=Combat
Image=NAFLAK
Prerequisite=RADAR,GACNST
Strength=600
Armor=steel
TechLevel=6
Adjacent=2
Sight=8
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=1500
Points=30
Power=-75
Crewed=no
Capturable=false
Overpowerable=false
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
;DestroyAnim=NATSLADM
Primary=FalconLauncher
CanPassiveAquire=no ; Won't try to pick up own targets
Spawns=FALCON
SpawnsNumber=1
SpawnRegenRate=600
SpawnReloadRate=150
FireAngle=32
Turret=no
DebrisAnims=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg
MaxDebris=15
MinDebris=5
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=96, 64, 112
IsBaseDefense=yes
BaseNormal=no
Powered=yes
HasStupidGuardMode=false
WorkingSound=PowerOn
NotWorkingSound=PowerOff
ImmuneToPsionics=no ; defaults to yes for buildings, no for others
Drainable=yes
AntiInfantryValue=0
AntiArmorValue=25
AntiAirValue=25


spawner weapon spoiled (click here to read it):

[FalconLauncher]
Damage=1
ROF=150
Range=8
Spawner=yes
Projectile=Invisible3
Speed=10
Warhead=Special
OmniFire=yes


the spawn spoiled (click here to read it):

[FALCON]
UIName=NOSTR:Falcon
Name=Falcon
Primary=FalconEye
Secondary=HornetCollision
Strength=75
Category=AirPower
Armor=light
Spawned=yes
TechLevel=-1
Sight=2
RadarInvisible=no
Landable=yes
MoveToShroud=yes
;Dock=NAHPAD,GAHPAD
;Dock=GAAIRC,AMRADR
PipScale=Ammo
Speed=12
PitchSpeed=.9
PitchAngle=0
Owner=British,French,Germans,Americans,Alliance
Cost=50
Points=20
ROT=3
Ammo=2
Crewed=no
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=2
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
DieSound=
CrashingSound=HornetDie
ImpactLandSound=GenAircraftCrash
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
;MovementRestrictedTo=Water ; See if this will affect landing only
ThreatPosed=10 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=HornetTakeoff ;Taking off
AuxSound2=HornetLanding ;Landing
ImmuneToPsionics=yes
VeteranAbilities=STRONGER,FIREPOWER
EliteAbilities=STRONGER,FIREPOWER


spawn's weapon spoiled (click here to read it):

[FalconEye]
Damage=40
ROF=55
Range=12
Projectile=AAHeatSeeker2
Speed=100
Warhead=GUARDWH
Report=PatriotAttack
TurboBoost=yes
Burst=2



except.txt
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 Filename:  except.txt
 Filesize:  5.29 KB
 Downloaded:  3 Time(s)


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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sat Jun 23, 2018 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aircraft doesn't have a VXL image

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Black Temple Gaurdian
Soldier


Joined: 08 Aug 2010

PostPosted: Sat Jun 23, 2018 7:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

But... it does?
Spoiler (click here to read it):
[FALCON] ; Outpost plane
Cameo=PROICON
Voxel=yes
PrimaryFireFLH=0,32,0



falcon.vxl
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 Filename:  falcon.vxl
 Filesize:  62.53 KB
 Downloaded:  3 Time(s)


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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sat Jun 23, 2018 7:22 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Black Temple Gaurdian
Soldier


Joined: 08 Aug 2010

PostPosted: Sat Jun 23, 2018 7:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah...
Whooops.
Thanks!

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