Posted: Thu Jul 26, 2018 5:51 pm Post subject:
Secondary fire Animation
Is it possible to have a secondary fire animation for SHP unit. (Like Mech for example). And if possible what is the code for it.
I've seen the code for the primary attack animation but i don't seem to find a way to make the secondary...
Voxel=no
Remapable=yes
WalkFrames=XX
FiringFrames=XX
StandingFrames=XX
Facings=XX
PrimaryFireFLH=XX,XX,XX
TurretOffset=XX
StartStandFrame=XX
StartWalkFrame=XX
StartFiringFrame=XX
(art Example) QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum