Alternatively, you can use Ares' NOSTR to name your units/buildings without the need to use string.
For example:
[UNIT] ;My Unit Name
UIName:NOSTR:My Unit Name
Name: My Unit Name
...
Keep in mind that this feature has a character limit of 32 including the NOSTR: itself.
Edit: My guess is that you are moddint the original Red Alert 2? If yes, then you need to edit on the string, sadly. _________________ I'll throw bananas at your general direction. QUICK_EDIT
Just as I told you before "I DONT KNOW HOW THE HELL I HAVE NEVER KNOWN THAT THAT SITE EXISTS" for more than 7 years of modding I'v never met that site, Anyway I was doing every thing right in the string editor but with an exception of forgetting to add the "NAME:" before the unit's name that I wanted to show up in the game, ridiculous mistake wasn't it?
any way I noticed it in the bloody site .... thanks man
Quote:
Also, there is no need to use Image=X when the unit itself is known as X. The game engine will automatically match them
.
I know about that but.... for some reason "I LIKE" to add the Image don't ask me why I just like it
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