:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Tue Nov 20, 2018 9:32 pm
All times are UTC + 0
 Forum index » Other Projects » Pre-Alpha Projects » Chronoshift » News and Updates
Project Update: October 31st 2018
Moderators: Blade, CCHyper
Post new topic   Reply to topic Page 1 of 1 [1 Post] View previous topic :: View next topic
Author Message
CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Oct 31, 2018 12:43 pm    Post subject:  Project Update: October 31st 2018
Subject description: Chronoshift is now officially open source!
Reply with quote

Project Update: October 31st 2018

The Chronoshift is now officially open source!


It has taken almost 10 long years of blood, sweat and tears to get us to this point, but it does not mean we are done just yet!

A cleaner version of the codebase which we have been working on for the past couple of years has been pushed to the GitHub repo
and we will be continuing to clean up and rewrite our currently private hosted code, and then continue all development of the project publicly on GitHub.

As it stands at the moment, Chronoshift requires the original Red Alert 3.03 installation as it hooks our code into the binary and allows
us to test with 1:1 accuracy. But as we develop the codebase we will be also writing the code in preparation for when we can build a fully stand-alone binary.

You might be asking, "Why develop another Red Alert engine from scratch, if we already have FreeRA, FreeCNC, OpenRedAlert and OpenRA?" FreeRA, FreeCNC
and OpenRedAlert are far from complete and appear to be abandoned, while OpenRA is focusing on reimagining the classic Westwood RTS titles with
modern era twists such as features found later Command and Conquer titles or other RTS games. Our focus is on a classic recreation with great attention
to detail on the core mechanics, more akin to OpenDUNE, hence the Chronoshift project.

At this time, Chronoshift has to be built with a specific compiler due to the way it hooks into the original binary, but we are in the process
of also setting up an automated build system that will allow you to download the required files without going through the build process, allowing
a greater number of people to help us with testing.

The Chronoshift project is hosted on GitHub under our group,
(which also hosts the Thyme project: https://github.com/TheAssemblyArmada/Thyme)
The Assembly Armada, which you can visit here https://github.com/TheAssemblyArmada

You can visit Chronoshift on GitHub: https://github.com/TheAssemblyArmada/Chronoshift


In the mean time...
Join the official Discord server for Chronoshift!


Join the Discord Server now!

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [1 Post] View previous topic :: View next topic
 Forum index » Other Projects » Pre-Alpha Projects » Chronoshift » News and Updates
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1334s ][ Queries: 11 (0.0058s) ][ Debug on ]