:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Tue Jun 18, 2019 11:31 pm
All times are UTC + 0
 Forum index » Featured Tools » Community Tools
MapTool
Moderators: Community Tools Developpers
Post new topic   Reply to topic Page 2 of 2 [54 Posts] View previous topic :: View next topic
Goto page: Previous 1, 2
Author Message
G-E
General


Joined: 09 Feb 2015

PostPosted: Sat Nov 17, 2018 9:52 am    Post subject: Reply with quote

I'm suggesting if the tile specified in the pack is invalid, that it gets replaced by the Clear of whatever theater it is currently, or whatever theater it's specified to convert into.

This would be specifically for maps that were corrupted, or converted impromperly, or a tileset changed later. It would be a case where the user wouldn't know which tiles are bad or where they are and thus no rules could be made for them, it would have to be auto-corrected.

I'd ask you add that...
_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
E1 Elite
Commander


Joined: 28 May 2013

PostPosted: Sat Nov 17, 2018 10:32 am    Post subject: Reply with quote

The tool doesn't take any terrain INI file like temperat.ini as input to validate whether a tile is missing or a pack has invalid tiles. IsoMapPack5 contains a set of numbers. A profile supplies what number changes to what other number. Any number that is not specified is not touched. Already where there are cases in vanilla theater change like temperate to snow or snow to temperate etc., the provided profiles already gives the closest matching tile if there is no 1 to 1 match or even clear tile on complete mismatch.

Say in case, someone wants to convert a mod map which has more tiles added than the vanilla game but has not changed any vanilla tile indices, users could create a simple one line profile that can give a range higher than the tiles index that vanilla uses and convert all of those to clear tile. But if the mod has changed tile indices then a generic profile would do no good.

If a tileset is changed altering tile indices after creating a map, then all the tile indices that come after that tileset also get affected. A profile could be created to correct such cases. Once you look at the documentation which comes with examples and also at the provided profiles, it is not that difficult to create your own profiles.

Back to top
View user's profile Send private message
E1 Elite
Commander


Joined: 28 May 2013

PostPosted: Sun Nov 25, 2018 6:45 am    Post subject: Reply with quote

Updated MapTool in the previous post with few options for the extended logging feature.

Back to top
View user's profile Send private message
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Nov 25, 2018 8:53 pm    Post subject: Reply with quote

I'm testing a simple conversion between a few tiles and I'm already stumped. I get the following error, and I've no idea why.

Code:
Error encountered. Message: The requested operation requires elevation


EDIT: Jesus Christ, it took me 20 minutes to realize it meant elevated user access instead of map/tile elevation. Now I feel dumb Laughing
_________________


Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 2 of 2 [54 Posts] Goto page: Previous 1, 2
View previous topic :: View next topic
 Forum index » Featured Tools » Community Tools
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only one of the following words: Brotherhood, unity, peace! 

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1229s ][ Queries: 11 (0.0041s) ][ Debug on ]