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Meemo
Vehicle Driver


Joined: 25 Jul 2016

PostPosted: Wed Dec 19, 2018 5:45 pm    Post subject:  x Reply with quote  Mark this post and the followings unread

x

Last edited by Meemo on Thu Jun 05, 2025 7:56 pm; edited 2 times in total

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Wed Dec 19, 2018 6:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I guess units in opentopped vehicles cant fire a burst>1 weapon properly, and LandTargeting doesnt work on passengers inside a battle fortress as they only have one weapon to use, or never use any.

For the second question, IIRC someone has told me that LandTargeting=1 is only preventing the unit from firing its Primary weapon at land targets, however the MissileLauncher is a Secondary weapon.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Wed Dec 19, 2018 7:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Passengers can switch weapon inside transport, just omit the tag that forces a specific weapon.
Passengers use transport’s LandTargeting value when firing inside.
AG means Attack Ground so AG=no means you can’t attack the clear ground but you can still attack everything on or above the ground #Tongue
Spam click or click press S can reset ROF counter in between bursts so it’s a general issue with Burst=.
Also Burst=2 fired from inside a transport doesn’t mirror the FLH and other than that it works fine.

I think what you can do is instead just 1 you put 2 OP1s into APOC, each one for left and right and give OP1 a Range=0 primary and Secondary=MammothTuskA

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Meemo
Vehicle Driver


Joined: 25 Jul 2016

PostPosted: Thu Dec 20, 2018 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

x

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