I guess units in opentopped vehicles cant fire a burst>1 weapon properly, and LandTargeting doesnt work on passengers inside a battle fortress as they only have one weapon to use, or never use any.
For the second question, IIRC someone has told me that LandTargeting=1 is only preventing the unit from firing its Primary weapon at land targets, however the MissileLauncher is a Secondary weapon. QUICK_EDIT
Passengers can switch weapon inside transport, just omit the tag that forces a specific weapon.
Passengers use transport’s LandTargeting value when firing inside.
AG means Attack Ground so AG=no means you can’t attack the clear ground but you can still attack everything on or above the ground
Spam click or click press S can reset ROF counter in between bursts so it’s a general issue with Burst=.
Also Burst=2 fired from inside a transport doesn’t mirror the FLH and other than that it works fine.
I think what you can do is instead just 1 you put 2 OP1s into APOC, each one for left and right and give OP1 a Range=0 primary and Secondary=MammothTuskA _________________ QUICK_EDIT
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