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Russians ZSU-23-4 Shilka
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Creator
AA Infantry


Joined: 15 Aug 2017
Location: Somewhere in Viet Nam

PostPosted: Mon Feb 05, 2018 3:08 pm    Post subject:  Russians ZSU-23-4 Shilka
Subject description: Change topic, an AA platform
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Nothing new, its already showcase on my thread( this one include AA version too) Very Happy



shilkabase_000.gif
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shilkabase_000.gif



shilka.rar
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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Mon Feb 05, 2018 5:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

the size is good Smile will use it in my mod thanks Very Happy

Edit: Can I redo its texture ? if you do not mind.

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Creator
AA Infantry


Joined: 15 Aug 2017
Location: Somewhere in Viet Nam

PostPosted: Mon Feb 05, 2018 5:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

NP, its a public voxel now Very Happy

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Jack the Ripper
Guest




PostPosted: Mon Feb 05, 2018 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

like it

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Noddy
Vehicle Driver


Joined: 24 Oct 2017

PostPosted: Mon Feb 05, 2018 8:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh man. its beatiul!

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Mon Feb 05, 2018 9:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Thu Feb 08, 2018 2:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Neat.

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KGR | AT
AZUR
Discord: theastronomer1836
Steam

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Iowa3
Soldier


Joined: 08 Aug 2013
Location: China

PostPosted: Thu Feb 08, 2018 1:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Generally it is good ,but the turret is a bit little.

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Squeak!

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RandomGuy
Guest




PostPosted: Fri Dec 21, 2018 7:59 am    Post subject: Reply with quote  Mark this post and the followings unread

It's invisible in the game for me, still can be select and control though, is it missing a HVA file?

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UNSC THE CHILL OF WAR
Combat Engineer


Joined: 15 Nov 2017

PostPosted: Fri Dec 21, 2018 8:40 am    Post subject: Reply with quote  Mark this post and the followings unread

nice vocel creator

RandomGuy wrote:
It's invisible in the game for me, still can be select and control though, is it missing a HVA file?


have you given it an entry in artmd.ini?

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RandomGuy
Guest




PostPosted: Sat Dec 22, 2018 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, actually, I use the Haft Track's

[shilka]   ; Shilka
Cameo=Shilkaicon
AltCameo=Shilkauicon
Voxel=yes
;TurretOffset=-80
Remapable=yes
PrimaryFireFLH=200,0,200

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