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Krush Kill 'n' Destroy mod for OpenRA 0.1.0 released!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Dec 28, 2018 9:12 pm    Post subject:  Krush Kill 'n' Destroy mod for OpenRA 0.1.0 released!
Subject description: Opening *'RA!'* the path to other franchises!
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Some days ago, the first public alpha version of KKnD mod for OpenRA. It is a remake of the first two Krush Kill 'n' Destroy games using OpenRA engine.



For OpenRA, it is a milestone, as they are trying to transform OpenRA into a general purpose RTS engine rather than something connected exclusively to Command & Conquer gameplay.



Here's the author's word on this game:


Quote:
First we want to explain what the 0.1.0 milestone is, and what it is not. Those of you hanging around in our Discord server surely know about the lot of closed alpha tests we had in the last months, just to make sure our first milestone is properly playable. This milestone is focused around KKnD 1 and multiplayer gameplay. This means neither we have implemented any singleplayer experience, nor the KKnD 2 experience yet. Also a lot of features are still missing or incomplete so expect a bug to appear every now and then. So keep in mind that this release is still in early alpha stage and the current release focus lies on online and LAN gameplay. For the singleplayer experience you need to fall back to the original games for now. If you encounter any problem with the game, please contact us, otherwise we will be unable to solve it! We have setup a few dedicated servers located in Germany to play on if you are unable to open up the game ports in your router. And of course we will be very thankful of course to see more third party servers up in the near future.




The source code of the mod, as well as its releases, are available on its GitHub. Have fun!


Key Words: #News #KKnD #OpenRA #Release 

Last edited by Banshee on Sat Dec 29, 2018 2:15 am; edited 1 time in total

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Dec 28, 2018 10:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Krush Kill 'n' Destroy Wink

Somehow i never found the graphics appealing enough to actually buy/play this game (even back then in the 90s).
None the less i wish good luck to the creators of this OpenRA mod and find it great to see the engine being accepted by more projects.


With KKnD and Dark Reign for OpenRA in the works, i wonder when we'll see a remake of Z by Bitmap Brothers. Smile

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Dec 29, 2018 2:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Whoops! Fixed! Wink

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sat Dec 29, 2018 8:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Amazing mod really feel like I play actual KKND but more fun with speed slider and HD resolution and most of all Attack move function! looking forward to better Ai version.

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PostPosted: Wed Jan 02, 2019 10:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
With KKnD and Dark Reign for OpenRA in the works, i wonder when we'll see a remake of Z by Bitmap Brothers. Smile

I'm late, but, there's Zod Engine: http://zod.sourceforge.net/

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Surgeon
Vehicle Driver


Joined: 04 Oct 2018

PostPosted: Wed Jan 02, 2019 10:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

^ Oops, forgot to log in. That's me in the post above. ^

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Anderwin
General


Joined: 16 May 2005

PostPosted: Thu Jan 03, 2019 8:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

cool

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