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 Forum index » Modding Central » Media Hut » Voxels
Allied Black Hawk
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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RobyRulz
Medic


Joined: 24 Apr 2013

PostPosted: Sun Dec 16, 2018 3:30 pm    Post subject:   Reply with quote

Allied Black Hawk


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Allied Black Hawk.rar
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UNSC THE CHILL OF WAR
Vehicle Drone


Joined: 15 Nov 2017

PostPosted: Sun Dec 16, 2018 3:41 pm    Post subject: Reply with quote

nice! just what i wanted

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cxtian39
Commander


Joined: 11 Feb 2016
Location: United States

PostPosted: Sun Dec 16, 2018 8:51 pm    Post subject: Reply with quote

Is it a transport?
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Dec 16, 2018 9:15 pm    Post subject: Reply with quote

Is it a bird? Is it a plane? I dunno, but it's a nice voxel.
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cxtian39
Commander


Joined: 11 Feb 2016
Location: United States

PostPosted: Sun Dec 16, 2018 10:51 pm    Post subject: Reply with quote

I just wonder what makes a transport transport.
It’s more like a aircraft design question.
I don’t want that after I made a “transport” and people say “Nay, this doesn’t look like a transport at all.”
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TRUEGRIT
Grenadier


Joined: 21 Apr 2018

PostPosted: Mon Dec 17, 2018 2:19 am    Post subject: Reply with quote

cxtian39 wrote:
I just wonder what makes a transport transport.
It’s more like a aircraft design question.
I don’t want that after I made a “transport” and people say “Nay, this doesn’t look like a transport at all.”


The "UH" in UH-60 Black Hawk is a short for utility helicopter, from it's name it's giving  you the impression that this type is purposed to serve various missions targets I.E evacuation and ground attack and supporting teams on the ground in the same time,  and isn't it obvious that attack helicopter has a thin hull and the two seats are back to back!
That's why they made the transport ones have a wider hulls to enable it to carry troops and unlike the attack ones  which have the doors or to be specific cockpit hatches on it's roof and guns mounted down the front and on the wing pods, the transporters have the doors on the sides and guns are mounted only the on sides

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BySc
Tiberian Fiend


Joined: 07 Jul 2013
Location: Anywhere In The World

PostPosted: Mon Dec 17, 2018 2:30 pm    Post subject: Reply with quote

Nice, thanks for sharing.
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cxtian39
Commander


Joined: 11 Feb 2016
Location: United States

PostPosted: Wed Dec 19, 2018 10:19 pm    Post subject: Reply with quote

Nice, thanks for sharing.
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MasterHaosis
Commander


Joined: 01 Nov 2010

PostPosted: Fri Dec 21, 2018 1:37 pm    Post subject: Reply with quote

Nice, thanks for sharing.
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silverwind
Grenadier


Joined: 11 Jun 2016

PostPosted: Sun Dec 23, 2018 1:31 pm    Post subject: Reply with quote

Nice, thanks for sharing.

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Keanu113
Vehicle Drone


Joined: 17 Dec 2017

PostPosted: Sun Dec 30, 2018 5:59 am    Post subject: Reply with quote

the voxel seemed to be small, so i resized it, i have edited also the hva, after all seem to be finished, expected as it was made, i have put both vxl. and hva. resized in the game folder, as i have proceed to testing ingame, the voxel is nowhere to be seen but the shadow of the main rotor, as i have clicked the unit to move, my game crashed.

what can i do to resolve this? what seems to be the problem?

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Guest
Guest




PostPosted: Thu Jan 24, 2019 3:04 am    Post subject: Reply with quote

Can you up another file please, the RAR is broken

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silverwind
Grenadier


Joined: 11 Jun 2016

PostPosted: Thu Jan 24, 2019 9:18 am    Post subject: Reply with quote

Keanu113 wrote:
the voxel seemed to be small, so i resized it, i have edited also the hva, after all seem to be finished, expected as it was made, i have put both vxl. and hva. resized in the game folder, as i have proceed to testing ingame, the voxel is nowhere to be seen but the shadow of the main rotor, as i have clicked the unit to move, my game crashed.

what can i do to resolve this? what seems to be the problem?

To start with, you could share with us your rules and art code for the unit.

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Keanu113
Vehicle Drone


Joined: 17 Dec 2017

PostPosted: Thu Jan 24, 2019 11:33 am    Post subject: Reply with quote

silverwind wrote:
Keanu113 wrote:
the voxel seemed to be small, so i resized it, i have edited also the hva, after all seem to be finished, expected as it was made, i have put both vxl. and hva. resized in the game folder, as i have proceed to testing ingame, the voxel is nowhere to be seen but the shadow of the main rotor, as i have clicked the unit to move, my game crashed.

what can i do to resolve this? what seems to be the problem?

To start with, you could share with us your rules and art code for the unit.


i only used it as a new look for the nighthawk transport

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