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Need help with rendering in Blender
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Grantelbart
Medic


Joined: 13 Apr 2019
Location: southern Germany (Austria)

PostPosted: Mon Apr 15, 2019 2:48 pm    Post subject:  Need help with rendering in Blender
Subject description: My sprites look like crap
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Hey community. Could someone tell me the proper way to render sprites in Blender using DonutArnold's blender templates?
When I try to render sprites they look like this:

I don't even know how to describe this. Grainy?
While when I render sprites with OpenGL they look like this:

But unfortunatelly I don't get the blue background or the shadows.

Edit: I now know what "cycles" are for. But now I have to find out how to combine the DonutArnold's templates and cycles

Edit2: I finally found out how to render properly Very Happy but unfortunatelly I still don't know how to rotate



shermantest5 0000.png
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 Filesize:  3.22 KB
 Viewed:  1179 Time(s)

shermantest5 0000.png



shermangl.png
 Description:
 Filesize:  4.38 KB
 Viewed:  1208 Time(s)

shermangl.png



shermanfail.png
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 Filesize:  5.7 KB
 Viewed:  1208 Time(s)

shermanfail.png



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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Apr 15, 2019 8:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

The one with grass cover looks great

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Mon Apr 15, 2019 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

What was the problem and how did you solve it?

You can create a rotate animation by creating an empty object and parent all the needed objects to it and then you can add rotation keys to that empty object and children will follow. Remember to set interpolation to linear (default is ease).

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Grantelbart
Medic


Joined: 13 Apr 2019
Location: southern Germany (Austria)

PostPosted: Tue Apr 16, 2019 7:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Code:
The one with grass cover looks great

Thanks, but you know that that's the bad one Wink

Quote:
What was the problem and how did you solve it?

My problem was that whenever I rendered something it turned out completelly grainy. I literally just started using Blender two days ago, so I didn't know what "cycles" are and that you can use predetermined cycle renderers. So now every time I am opening your templates I am opening your cycles at the same time now and it works #Tongue

Quote:
You can create a rotate animation by creating an empty object and parent all the needed objects to it and then you can add rotation keys to that empty object and children will follow

Thanks, I'll try that.

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