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Need help in new building animation
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hamed-elite
Vehicle Driver


Joined: 21 Mar 2019

PostPosted: Mon May 27, 2019 5:22 pm    Post subject:  Need help in new building animation Reply with quote  Mark this post and the followings unread

i had a problem while making a civilian structure
i didn't know how to make it damaged animation in SHP editor
when i tried to do it my self  it just  appeared like a childpaint

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Thu Jun 27, 2019 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

No help Sad

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twistedconversion
Rocket Infantry


Joined: 23 Feb 2019
Location: Egypt

PostPosted: Thu Jun 27, 2019 9:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here's how to do it.



bandicam 2019-06-27 23-52-18-806.png
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bandicam 2019-06-27 23-52-18-806.png



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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Fri Jun 28, 2019 12:06 am    Post subject: Reply with quote  Mark this post and the followings unread

There's no real way to show you how to do it, it's just a combination of practice and skill.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Fri Jun 28, 2019 3:32 am    Post subject: Reply with quote  Mark this post and the followings unread

So in TS building can have 2 damaged states?

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Jun 28, 2019 5:13 am    Post subject: Reply with quote  Mark this post and the followings unread

cxtian39 wrote:
So in TS building can have 2 damaged states?


NO... probably just was an idea of the devs, but is too ambitious.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Jun 28, 2019 5:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Frame 3 for garrison... unused for non-garrisoned buildings.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Jun 30, 2019 10:09 am    Post subject: Reply with quote  Mark this post and the followings unread

HG_SCIPCION wrote:
cxtian39 wrote:
So in TS building can have 2 damaged states?


NO... probably just was an idea of the devs, but is too ambitious.

Tiberian Dawn used the 2nd damage state right before a building would explode.
TS was maybe planned to work in a similar way.

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