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 Forum index » Modding Central » Media Hut » Voxels
Attack helicopter
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KALAPS S8
Grenadier


Joined: 02 Aug 2012

PostPosted: Thu Jul 11, 2019 3:48 am    Post subject:  Attack helicopter
Subject description: Two heli for allied
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Attack helicopter


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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Jul 11, 2019 6:19 am    Post subject: Reply with quote

Some anti-aliasing for the textures (to smooth out the 1 pixel lines) and a little hand painted normals (to remove the stair effect on the tail boom every time it gets 1 voxel thinner) would improve them i think.

The rotor section canvas needs to be bigger than the body to be always closer to the camera and thus rendered in front of the body on all facings.
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G-E
General


Joined: 09 Feb 2015

PostPosted: Thu Jul 11, 2019 10:10 am    Post subject: Reply with quote

Not a fan of the black cockpits, they lose shape, and your particular drawing style of making dark grids seems entirely lost on these. The rotors are also kinda small for the hulls, but then again the hulls are too big, so I'd shrink those instead.

Try something new and use broad shading ...?

And like LKO says, fix normals.
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