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Airborne units cover their own firing anim, AE, etc
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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun Jul 14, 2019 8:22 am    Post subject:  Airborne units cover their own firing anim, AE, etc Reply with quote  Mark this post and the followings unread

Same unit when it lands it doesn't cover those once it's in air it covers every other animation. Is there a solution?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Jul 14, 2019 9:34 am    Post subject: Reply with quote  Mark this post and the followings unread

What do you tried?
YSortAdjust
YDrawOffset
NormalZAdjust
Layer
CanBeHidden
...

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Sun Jul 14, 2019 3:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

No solution as of current. Attached animations (AE, weapon animations etc) are always drawn on a layer that is below the one used by airborne units and this overrides any INI settings.

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