Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Wed Sep 25, 2019 7:22 pm Post subject:
Remaster Update and Soundtrack / Jukebox Preview
Subject description: EA is also acting on instinct, on our instinct in terms of music.
Today, Jim Vessella has just posted another tidbit of the upcoming Command & Conquer Remastered and Command & Conquer: Red Alert Remastered at a new Reddit topic. Today's subject is the remastered soundtrack and a good looking Jukebox for the upcoming games. Here's a video with a quick preview of this jukebox and some classic musics (as well as their remastered versions) and Jim Vessella's text about it:
Jim Vessella wrote:
Fellow Command & Conquer fans,
I wanted to start this post by saying I’ve seen all the comments with the desire to see in-game footage, and thought it would be helpful to provide some context on the timing here. Essentially, we want to make sure we have all the supporting assets in place (like an updated C&C website) before revealing the in-game content. This will allow us to utilize some more flexible media components for the reveal, and ultimately help our awareness so we can get more gamers excited about C&C and the Remaster (which is beneficial for all of us). And while I cannot provide an exact date, getting all this in place is one of my top priorities and I’m crossing my fingers it can happen soon. But overall, our gameplay implementation is right on schedule, with Petroglyph currently focusing on getting the Nod campaign all stitched together.
In the meantime, we wanted to share some special content with you for this post. If you remember, earlier this year we asked the community to provide input on our approach for the soundtrack, including what versions of the tracks you wanted to see in the Remaster. All of us on the team listened intently, and we heard a general consensus for having the most variety possible. So with that request in hand, we pushed hard to include all the versions of the tracks. This means the classic low fidelity versions (without voices), the original soundtrack versions now remastered (with voices), and then of course the Remastered versions of all classic tracks. This will also include many of the rare / unreleased tracks, several of which have never been heard before in higher fidelity. But getting there wasn’t always easy, and here’s an overview from Frank describing the remastering experience:
“The process of going through every single piece of music and bringing it to a higher quality standard has been quite a journey back in time for me, and I’m really glad that all of these tracks will finally be heard in full high quality for the remastered game experience. After combing all possible archives, a handful of tracks were just nowhere to be found – this included ‘Snake’ and ‘Fogger’ from C&C Red Alert. One thing that I did back in the Westwood era, was mirror my home studio with the same gear I had at work, and fortunately I had kept much of it all these years. So I started there, and I went to painstaking detail and trial and error to track down and match as much of the exact original sounds and instrumentation I could find, to recreate these songs from scratch in order to have the best high quality versions once again for the remaster. Hearing these new versions, especially in stereo now, is a whole new experience.”
To add it all up, between the classic and remastered versions of the tracks, we’re clocking in at over 10 hours worth of music across 175 tracks!
Now, with that much music and variety, we figured players would need a way to organize all the music content. So we are excited to share that the Jukebox will be making a full comeback in the Remaster, and be more enhanced than ever before. The Jukebox will allow players to create their own playlist utilizing any combination of music to their desire. Easy to use filters help the sorting process, and for the first time you can listen to Red Alert music in Tiberian Dawn or vice versa. This feature was a labor of love for Frank and some of the original Westwood engineers on the project, who wanted to deliver the best music experience possible for the community. Overall we just can’t wait to put the Jukebox in your hands, and see all the unique playlists the community puts together.
As a special treat to celebrate this post about the soundtrack, Frank has put together a compilation of several Remastered tracks for your enjoyment. You’ll be hearing a sample of the Remastered versions of Act on Instinct (without voices), Demolition (which was never included on the OST), and Fogger (which Frank described above as being recreated from scratch in high fidelity). To help provide a comparison, each track also includes a short intro of the classic low fidelity version as heard in the original game.
And finally, you may notice there’s an unchecked box called “Bonus” in the Jukebox. Well, we haven’t forgotten about the voting you did earlier this year on your favorite tracks, and as such we’ll have a special surprise to reveal at a later date : )
As always thanks for your ongoing patience and support, and we’re looking forward to hearing your feedback on the soundtrack details, Jukebox, and the music itself.
Cheers,
Jim Vessella
Jimtern
I usually have some comment to spit after I see these posts from Jim Vessella, but this time I don't have much to say. His team did exactly what most of us fans want and it looks gorgeous!
In a small note, thanks for my buddy Plokite Wolf from CNCNZ.com for uploading this video into YouTube and the Jukebox image above. You've saved me some work.
I wonder what CC 80s remastered would look like... _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
djohe does not approve of the Act On Instinct (Remaster). I grew up with Command & Conquer on Sega Saturn with CD audio music and AOI having vocals.
Unless that version is the AOI OST Version (Remastered) that is not played in the video but is in the list and talked about in the Reddit post. I went ahead and ripped my C&C Saturn GDI CD Track 06 Act On Instinct just in case. I prefere using my own RIPs instead of linking some youtube one or even Franks website over at https://www.frankklepacki.com/ost/vg/cnc
CC_SAT_TRACK06_Act_On_Instinct.mp3
Description:
C&C Sega Saturn Track 06 AOI RIP from my C&C Saturn GDI CD. (PS LOL at it being 6.66MB)(If this upload is against the rules of PPM please inform me so I can delete it myself)
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Thu Sep 26, 2019 4:24 pm Post subject:
djohe wrote:
djohe does not approve of the Act On Instinct (Remaster). I grew up with Command & Conquer on Sega Saturn with CD audio music and AOI having vocals.
Unless that version is the AOI OST Version (Remastered) that is not played in the video but is in the list and talked about in the Reddit post.
It must be that - the vocal versions were what have been included in the OST discs. Wonder if all songs got that bump - To Be Feared IIRC was heavily different. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Some time I wonder if this project will really finish...
Really? How dare you to doubt at mighty EA? (and its incompetence )
Fortunately for us, they seem to listen community now and work much better. We will see results. Hopefully soon. This looks good so far. _________________
Some time I wonder if this project will really finish...
Really? How dare you to doubt at mighty EA? (and its incompetence )
Fortunately for us, they seem to listen community now and work much better. We will see results. Hopefully soon. This looks good so far.
Don't forget the gameplay, and the storyline too. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Joined: 16 Feb 2005 Location: North America Posts: You cannot comprehend...
Posted: Sun Sep 29, 2019 9:52 pm Post subject:
Allen wrote:
Gameplay will come down to how fast you can put in your credit card number.
Damn son you be way too cynical. StarCraft Remastered was awesome, I'm assuming C&C Remastered will be awesome as well. _________________ Destroy to create. All for the hunt to dominate!
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