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Tiberian Sun: Reborn update.
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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Oct 09, 2019 6:09 pm    Post subject:  Tiberian Sun: Reborn update.
Subject description: GDI has a weapon that can shut down this site and all its neighborhood!
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The Tiberian Sun: Reborn crew has shared a progress report of their project a couple of days ago. Here's what they said:

Quote:
TS:R news coming up! More on scaling, new arms, introducing the new Mobile EMP prototype, and discussion of the GDI AAPC.

Scaling
In the previous update, we were showing you the coding and magic being worked on for scaling infantry. Yah-Nosh has put together a video for fun exhibiting his work in that.











The new Mobile EMP offers a different gameplay approach to GDI forces. This MEMP lobs a ball of EMP energy, disabling enemy vehicles where the strike lands, replacing the too easy and too boring button-push gameplay of the previous iteration. In this method, GDI drivers will need to more carefully play this vehicle on the field, while faster Nod vehicles can move to outrace the lob and close the distance.

This change is going through extensive testing to ensure this variation of the MEMP delivers more fun gameplay for both sides in using it and fighting against it.

Weaponise the AAPC?
Discussion has surfaced in the development chat of possibly weaponising the GDI AAPC. Some team members argue the AAPC needs something to allow it to better support frontal infantry assaults, while conservative team members argue the AAPC functions in its role well enough as-is and needs no changes.

In support of the weaponisation, OWA has put together some variation concepts. Other ideas for changing the AAPC include allowing it to refill C4 and armour, provide smokescreen, and electronic countermeasures. It should be noted, and I cannot stress this enough: This is all completely conceptual.










If you have an opinion of the GDI AAPC, whether in favour of weapons or against changes, you are welcome to voice your suggestions and concerns.

That should be about it for this update. Have I missed anything? Anything you are curious of at this time regarding development progress and want it featured in the next update? Let us know!


And you can share your comments about it here, of course.

Key Words: #News #Renegade #TiberianSunReborn 

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Mechacaseal
AA Infantry


Joined: 29 Aug 2015

PostPosted: Wed Oct 09, 2019 10:59 pm    Post subject: Reply with quote

No servers to play on it seems. 0 players yay. i remember the first month of release it was popular

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Oct 10, 2019 1:12 am    Post subject: Reply with quote

Good to see TSR is still alive

I think the APC would be fun if it were and IFV, where the occupants could shoot out of the windows and such with either their own weapons, or some other sort of machine gun
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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Thu Oct 10, 2019 4:43 am    Post subject: Reply with quote

Mechacaseal wrote:
No servers to play on it seems. 0 players yay. i remember the first month of release it was popular


Aye Reborn's been dead for a while now. It started off with a bang (50+ players daily) but it was poorly balanced, and so it died off fast. This new version better be kick ass, or else Imma find ur mum and spank her.
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Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

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