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hemet wreaker[TS]
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radar92
Rocket Cyborg


Joined: 14 Nov 2004

PostPosted: Sun Nov 14, 2004 6:51 pm    Post subject:  hemet wreaker[TS] Reply with quote  Mark this post and the followings unread

Well here is my first mostly done vxl, The colors bug me a bit but not enuff to do something, so I consider it done Smile



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hemet03.jpg



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Nov 14, 2004 6:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks pretty good! But this light blue on the cockpit doesnt fit TS lighting. Maybe you can change it to a dark grey or even a black..

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radar92
Rocket Cyborg


Joined: 14 Nov 2004

PostPosted: Sun Nov 14, 2004 7:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

heres a adjusted windsheild version Smile



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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Nov 14, 2004 7:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow!! very good work. Surprised i like it,but too bad spawn unit cant work i TS. Embarassed

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sun Nov 14, 2004 11:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wohoah Smile

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radar92
Rocket Cyborg


Joined: 14 Nov 2004

PostPosted: Mon Nov 15, 2004 1:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy_Master wrote:
Wow!! very good work. Surprised i like it,but too bad spawn unit cant work i TS. Embarassed


Thanks, I actually considered making it deployable, so as a building the arm could move and it would act like a mobile repair bay

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Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Wed Nov 17, 2004 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

That would be a great idea, and considering that the voxel is amazing, the results can be very worthwhile in any mod.

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stucuk
Geek


Joined: 27 Aug 2002

PostPosted: Thu Nov 18, 2004 7:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Im amazed at the LOD(Level of detail). Look at it in OS: VV to see what i mean. Even has a destinct drive shaft thing.

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ViPr
Gauss Rifle Trooper


Joined: 30 Dec 2004

PostPosted: Fri Dec 31, 2004 1:54 am    Post subject: Reply with quote  Mark this post and the followings unread

the windshield color is one of the coolest things about it. leave it the way it is.

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Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Fri Dec 31, 2004 12:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ooooh, lovely work

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Fri Dec 31, 2004 1:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 9:05 am; edited 1 time in total

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shadowfx78
Cyborg Firebomber


Joined: 01 Jul 2003

PostPosted: Mon Mar 21, 2005 3:06 am    Post subject: Reply with quote  Mark this post and the followings unread

I know this is an old thread but this is been buggin me
the HEMTT wrecker only has 8 wheels not 10 just wanted to point this out but it is a really good voxel

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Mon Mar 21, 2005 1:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tyler, please learn the board rules. It is okay to post in an old topic like this if it is constructive or has something to add.
If it is a question in a year-old topic, or a post that just says "that's good", then it should not be resurrected.

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