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Homeworld: Cataclysm Acolyte
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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Tue Apr 19, 2005 12:53 am    Post subject:  Homeworld: Cataclysm Acolyte Reply with quote  Mark this post and the followings unread

It's the Acolyte from the Homeworld's sequel.


The Acolyte is the best fighter in the game. It's got dual missile launchers, twin mass drivers (fancily named MGs), and can combine to be a Corvette class ship, without needing to even dock.

In summary, it's a deadly & cool lookin' spacecraft.

Too lazy for pics.



Acolyte.vxl
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 Filename:  Acolyte.vxl
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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Tue Apr 19, 2005 7:14 am    Post subject: Reply with quote  Mark this post and the followings unread

maybe somebody should put picts...

but, not me! Very Happy

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Tue Apr 19, 2005 8:18 am    Post subject: Reply with quote  Mark this post and the followings unread

dont be so lazy -.-



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err.PNG



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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Tue Apr 19, 2005 11:58 am    Post subject: Reply with quote  Mark this post and the followings unread


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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Apr 19, 2005 12:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

id love to see a TC for YR that makes it into a space based thinger (hint hint)

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Tue Apr 19, 2005 12:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

ackron the mighty wrote:
id love to see a TC for YR that makes it into a space based thinger (hint hint)


It has been done once (at least) to the best of my knowledge, and is also planned for the WH40K:RA mod...

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Tue Apr 19, 2005 12:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

WTF? What is that?

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Apr 19, 2005 1:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

what mod has done that? ive not heard of it

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Stingerr
Stealth Laser Trooper


Joined: 11 Jan 2005
Location: The Netherlands

PostPosted: Tue Apr 19, 2005 1:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

one word: small #Tongue

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Apr 19, 2005 1:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

big voxels are good yes

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Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Tue Apr 19, 2005 2:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

There was a homeworld project on Revora and it was relatively easy to finish from what I heard but it was in Args excalibur productions and I cant recall where its gone.

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Empire Earth: The AI doesn't build their bases in a logical fashion, but has superb offensive and defensive capabilities.
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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Tue Apr 19, 2005 2:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Arg's was one, yes, but there was another.
The one I saw actually had the terrain all done and there were several screenies. That was about two years ago however, and I doubt any trace of it still remains.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Tue Apr 19, 2005 2:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

there we go because of my post weve got some conversation going

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Beowulf
Laser Commando


Joined: 12 May 2003
Location: Furry Heaven

PostPosted: Wed Apr 20, 2005 5:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Major_Gilbear wrote:
Arg's was one, yes, but there was another.
The one I saw actually had the terrain all done and there were several screenies. That was about two years ago however, and I doubt any trace of it still remains.

Yeah, Arg's. #Tongue He had the terrain completed and had several screens of the in-game sidebar.

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Wed Apr 20, 2005 10:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Fenring wrote:
Yeah, Arg's. #Tongue


No, the one I mean is quite a lot older than Arg's. Though Arg made one as well, yes.

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Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Wed Apr 20, 2005 11:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Just what did happen to Args? From what he told me it seemed relatively complete bar coding.

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Red Alert 2: The development team was stoned during this part of the programming.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Apr 20, 2005 2:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

This isn't a topic for a space mod. C'mon, comment on my Acolyte.


And I DON'T want comments like "It's too small".

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Wed Apr 20, 2005 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is too small, colours are bland, and ingame that voxel is far too bright and reflective.

I know you don't want me to say those things, but if you insist on feedback, there you are.

To be perfectly honest, if you bothered to ever check out your work ingame, you could easily see what needs improving for yourself, without us having to keep pointing out the same obvious things all the time.




And sorry for going off-topic with the Space-mod talk.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Apr 20, 2005 7:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

I never actually intended for these to be in-game, or anything, really.


also, my RA2&YR are REALLY fucked up. Really.

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