Posted: Sat Sep 03, 2005 10:18 am Post subject:
Last Forest [2]
Hi everybody! This is my first map that I'm submitting. I originally wanted to submit it in the OMC3, but didn't think it was good enough.
While it isn't trigger littered (1 trigger only actually, I don't really know yet how to work with them), I do think it's quite detailed. I'll post some screenies together with the map.
The zip contains the map, readme with some basic info, and a minimap preview. All I'm asking is that you guys tell me what you think of it!
Go easy on me!
And now the screenies and map!
beh maybe i'll post a nice forest fire pic since it is the ideal location to start one
Posted: Sat Sep 03, 2005 10:36 am Post subject:
trees
The map is packed with trees, but the map isn't really big. I have tested it several times and it doesn't slow the game down in any way that i've noticed. However, maybe that's possible on slower machines, I tested it on my laptop wich has a 2,2ghz processor so maybe that's why. _________________ No Sig yet =) QUICK_EDIT
Reminds me of a map I made for TSR, named Solberga. It had a large forest, possibly less trees than you have, but it slowed the game down a lot. Even after flaming them all. I tried
The only difference being mine was a snow map..
Still, looks like a nice map. _________________ If there is a problem on the forums, PM me. QUICK_EDIT
I actually never considered the trees slowing down the game.
I have no problem what so ever with this map.
Heh, the only thing my laptop is good at is playing games that don't require a D3D or something like that.
Here's the minimap BTW.
As soon as I know how to activate firestorm defences permanent for a neutral side like the recent omc3 map ts phoenix, i'll try and make another detailed map, but then with a lot of tiberium (stealing on the idea of ts phoenix :p) BUT need someone to explain me how to do this, I posted already on this topic but so far no reply: http://www.tiberiumsun.com/forum/viewtopic.php?p=81505#81505
Trigger action 92 enables a houses firestorm defense, 93 disables the firestorm defense. 94 is firing an Ion Cannon at a particular point on the map.
92 and 93 are not visible on the list, however if you just type in 92 or 93, it will use that action. (You can tell if it works, as the action description is displayed).
Action 94 should be present.
Hope this helps. And nice to see my map is being noticed . And is helping. Hopefully people will learn from the stuff I did, and overall make better maps .
Of course, adds more competition for the next OMC, but its all fun .
If you need more help with this, PM me. _________________ If there is a problem on the forums, PM me. QUICK_EDIT
With the autorisation from the admin, (Banshee) I continue to do some map test and comments.
This map is just great ! With the blue-purple night ambiance, civilan structures, Scrin Wreckage, capturable upload center and burnable forest.
I just found that the reveal map trigger work to early, it would be preferable to obtain that by capturing a certain civilian structure, maybe.. QUICK_EDIT
superdjidane, i suppose Koets will not see your post. =P
But seriously, it's kinda useless if you bump something soo old without proper reasons, even if you had, i think it would be best for you to pm him instead. QUICK_EDIT
I think I've already told this guy once to stop bumping threads from six years ago. _________________ Okay, my signature was starting to annoy even me. QUICK_EDIT
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