:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Fri Apr 27, 2018 12:45 am
All times are UTC + 0
 Forum index » Other Projects » Released » Star Strike » Factions » SSIA
(obs) SSIA Laser Turret
Moderators: EVA-251
Post new topic   This topic is locked: you cannot edit posts or make replies. Page 1 of 1 [8 Posts] View previous topic :: View next topic
Author Message
EVA-251
General


Joined: 20 Feb 2005
Location: Somewhere in Michigan, I suppose.

PostPosted: Thu Oct 06, 2005 1:59 am    Post subject:   (obs) SSIA Laser Turret Reply with quote

My second paint building.
It may be resized to fit the turret, but that will be for the ingame.


laserturret.png
 Description:
 Filesize:  20.9 KB
 Viewed:  4710 Time(s)

laserturret.png



_________________
ORA/YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-), RA Tweaked (2015-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Last edited by EVA-251 on Fri Mar 20, 2009 10:46 pm; edited 2 times in total

Back to top
View user's profile Send private message Send e-mail Visit poster's website
SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Thu Oct 06, 2005 9:51 pm    Post subject: Reply with quote

oh wow thats very unsettling to my eye

the north east and northwest sides shouldnt be visible
except for mabey a thin line,because
of the way you drew the rest of it.


perspective.PNG
 Description:
i edited your pic abit, yours looks like someone sat on it.
 Filesize:  1.47 KB
 Viewed:  4702 Time(s)

perspective.PNG



_________________

"The high and lofty, they see me as weak, cause I won't live and die for the power they seek"

Back to top
View user's profile Send private message
Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Thu Oct 06, 2005 9:56 pm    Post subject: Reply with quote

SniperGrunts perspective is much better.
_________________


Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Thu Oct 06, 2005 10:03 pm    Post subject: Reply with quote

thank you
_________________

"The high and lofty, they see me as weak, cause I won't live and die for the power they seek"

Back to top
View user's profile Send private message
Yurisarmy
Missile Trooper


Joined: 02 Mar 2005
Location: Okinawa, Japan

PostPosted: Fri Oct 07, 2005 12:15 am    Post subject: Reply with quote

My $.02:
I agree with SniperGrunt, and it should also be more detailed for the kind of material it is made of(e.g. if it's made of steel give it rivets or something, or if it's concrete give it a rough-looking texture), and should be also a little taller. It will look virtually flat with a voxel turret on it.

I also think the cameo can be made better; on the one with text, I can't hardly see the barrel through the mountain background.
_________________

Now on ModDB!

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account Yahoo Messenger Account AIM Address
EVA-251
General


Joined: 20 Feb 2005
Location: Somewhere in Michigan, I suppose.

PostPosted: Fri Oct 07, 2005 12:47 am    Post subject: Reply with quote

@Sniper Grunt, thanks, d00d... It is best to honest, even if it means saying you dont like it.
@Yurisarmy, should of specified that I have not finished the texture. Besides, rivets are not the best for buildings and turrets, welding is.

-The future of warfare will surely be dominated by tanks and AFVs with low profiles. A high profile make for a big target. For you to say that the Star Strike Army, which is the 2nd most advanced faction in the game, should use 20th century tech like riveting and high profile, big 'shoot me' buildings is odd.
_________________
ORA/YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-), RA Tweaked (2015-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Yurisarmy
Missile Trooper


Joined: 02 Mar 2005
Location: Okinawa, Japan

PostPosted: Fri Oct 07, 2005 8:46 pm    Post subject: Reply with quote

It was an example of what I meant. I never said you should use rivets.
_________________

Now on ModDB!

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account Yahoo Messenger Account AIM Address
EVA-251
General


Joined: 20 Feb 2005
Location: Somewhere in Michigan, I suppose.

PostPosted: Fri Oct 07, 2005 10:47 pm    Post subject: Reply with quote

Ok, nvm... I was a little angry when I posted that... I was letting out some steam.
_________________
ORA/YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-), RA Tweaked (2015-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   This topic is locked: you cannot edit posts or make replies. Page 1 of 1 [8 Posts] View previous topic :: View next topic
 Forum index » Other Projects » Released » Star Strike » Factions » SSIA
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1361s ][ Queries: 15 (0.0188s) ][ Debug on ]