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RA2->TS Animations
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Apr 11, 2003 1:48 pm    Post subject:  RA2->TS Animations Reply with quote  Mark this post and the followings unread

This was initially a reply to TerroR in the topic "Few Questions", but it might help a lot of people showing how to convert RA2 animations to TS.

RA2 to TS animations conversion


Step 1: XCC

- use the ra2 anim.pal in XCC, right click the file and extract it to some dir. Then, right click again (using the ra2 anim.pal) and convert it to .pcx.


Step 2: Paint Shop Pro

Open your .pcx file with PSP and convert it to 16 million colours. Then, you load the JASC version of TS anim.pal in your picture and replace the blue with the first colour of the TS anim.pal (0,0,0). Then, you save the .pcx file.


Final Step: The Return of XCC

Open XCC Mixer again and right click your edited .pcx file using the TS anim.pal and convert it to SHP(TS).


FAQ:

Q' : How do I convert it to 16 million colours in PSP?

A' : In the colours part of the menu, in one of the last options that I forgot the name. You will see a 16 million option... just set there...


Q' : How do I convert XCC palletes to JASC?[/b]

A' : Open your XCC Mixer and right click the pallete and click in "Convert to JASC" (something like that).


Q' : How do I load the JASC pallete in PSP?[/b]

A' : Also in the colours part of the menu, check for Load Pallete. Then, select your pallete to load there...



If you have any more doubts about it, post here.


Key Words: #Tutorials #SHPs #Graphics #Media #TiberianSun #Firestorm #XCCUtilities #PaintShopPro 

Last edited by Banshee on Tue Nov 08, 2016 10:10 pm; edited 1 time in total

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FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Sat May 24, 2003 10:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Eh, aint there a shorter way, just use XCC Mixer, Use For Conversion?? Rolling Eyes

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sat May 24, 2003 7:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

i don't use the psp thing... just open ra2.mix, select ra2 anim palette, copy as .pcx.... go to your xcc mixer data dir, select ts anim palette, select the last file and select copy as .shp (ts) ... that's it... no problemo!

-btw, does this mean TS uses a higher colour depth for it's anims than Ra2?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat May 24, 2003 7:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

the quality gets a bit worse... anims has some differences...few, but existant... but not much relevant..

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Sun May 25, 2003 2:15 am    Post subject: Reply with quote  Mark this post and the followings unread

hmm maybe i should write a tutorial on how to convert TD and RA1 buildings whilst making them perfect remap in TS and keeping there shadows to work perfect in TS

Its not as straight forward as it sounds Idea

Cool i never seen all these smilies before
#Sniper #Microwave #Robot

hehe
#Fadeing color #alien

#angel

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun May 25, 2003 3:56 am    Post subject: Reply with quote  Mark this post and the followings unread

yea, it would be cool a tutorial about that Smile

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sun May 25, 2003 1:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

#Fist #Cussing out #Crazy #Popcornsmile #monalisa #Milti #Turn-l #Flash #Smile_colors #2gunfire #Silly

LOL

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun May 25, 2003 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok, enough spam... the next will suddenly disappear!

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FireStorm
Stealth Laser Trooper


Joined: 30 Dec 2002

PostPosted: Sun May 25, 2003 5:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol.. and this is no spam, well yea you'll lose a little bit of detail but just some tiny minor one, yeah a Tutorial on converting building would be nice.. also anyone found a way to resize RA2 .SHP to TS size the easier way while keeping good quality, the only way i know is resize in PSP frame by frame Shocked

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SeaMan
Man of the Sea


Joined: 07 Dec 2002
Location: Oulu, Finland

PostPosted: Sun May 25, 2003 5:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Jasc Image Robot or IrfanView.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Mon May 26, 2003 12:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes Jasc image robot is what i always use, very good program and although ive only used it for resizing u can also recolour and contrast multiple images

very useful

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