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Droppod commandos
Moderators: Denmon
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Should i keep it this way?
Yes
100%
 100%  [ 5 ]
No - Post a comment on how you would like it to be instead
0%
 0%  [ 0 ]
Total Votes : 5

Author Message
Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Mon Dec 26, 2005 9:55 pm    Post subject:  Droppod commandos Reply with quote  Mark this post and the followings unread

Well, chriz asked me if GDI was going to have some sort of commando soldier and i anwsered that ill make the droppod troopers commandos. So iam using the old E1 and E2 images for these GDI Commandos.
the Commando has a light armor, higher strength and a better machinegun. The Commando grenadier has a light armor, higher strength, better grenades and C4.

Ive uploaded a shot of them next to the trainwreck on my map FS Chaos



drop-pod-commandos.png
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drop-pod-commandos.png



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CanMan
Vehicle Driver


Joined: 23 Dec 2005
Location: Who really cares?

PostPosted: Tue Dec 27, 2005 12:54 am    Post subject: Reply with quote  Mark this post and the followings unread

I think it's a good idea. But I think you should edit the SHP so it dosn't look exactly like the E1 and E2 SHP's.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Dec 27, 2005 6:43 am    Post subject: Reply with quote  Mark this post and the followings unread

as CanMan said, don't make them identical....also their name should be changed....maybe Elite Troops?

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Tue Dec 27, 2005 11:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, the Ghost Stalker is a GDI Commando...
(Or Mutant Commando, what ever you prefer).

He has a Railgun (GDI Tech) which means that it would be fitting for other Commandos to have Railguns.

Call them Elite Troops or something.

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Dec 27, 2005 7:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, ill see if i can come up with something.

CanMan, its SHP not SPH. I fixed it though so dont worry

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Dec 28, 2005 12:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Elerium-155 wrote:
Yeah, the Ghost Stalker is a GDI Commando...
(Or Mutant Commando, what ever you prefer).

He has a Railgun (GDI Tech) which means that it would be fitting for other Commandos to have Railguns.

Call them Elite Troops or something.


Ghoststalker is a mutant and his body has mutated so that the radiation emitting from the Railgun doesn't hurt him.

I'd suggest that E1 becomes an elite marine with a M4A5 assault rifle with scope and grenade launcher and the E2 becomes a medic with a powerful pistol.

E1 Stats
Name:
Marine
Primary:
M4A5 assualt rifle w/scope (just give him a long range)
Secondary:
Grenade launcher
Strength/Armor:
300/light

E2 Stats
Name:
Corpsman
Primary:
Heal (wth a short max range)
Secondary:
.50 pistol (With a minimum range just above the heal max)
Strength/Armor
250/light

Tweaking might be nessecery.. but.. I don't care..

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Dec 28, 2005 1:00 am    Post subject: Reply with quote  Mark this post and the followings unread

sounds good tyler

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Wed Dec 28, 2005 1:42 am    Post subject: Re: Droppod commandos Reply with quote  Mark this post and the followings unread

denmon0728 wrote:
The Commando grenadier has C4.

That would make the Droppod very overpowered.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Dec 28, 2005 2:10 am    Post subject: Reply with quote  Mark this post and the followings unread

It encourages people to use walls.

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Wed Dec 28, 2005 6:45 am    Post subject: Reply with quote  Mark this post and the followings unread

I doubt they have the time to wall every important structure, and I dont think they can wall War Factories.

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Dec 28, 2005 2:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes but the droppods "loading" time will be increased

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Dec 28, 2005 2:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

hey, I got an Idea from your sig Denmon! thanx Very Happy

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Dec 28, 2005 3:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

eh? ok... Confused

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Dec 28, 2005 4:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Iim just making a sig like that too....

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Denmon
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Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Fri Dec 30, 2005 12:43 am    Post subject: Reply with quote  Mark this post and the followings unread

whatever, back on topic

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