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The Forgotten: Basic Infantry Types
Moderators: j4m3sb0nd
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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Fri Mar 31, 2006 8:35 am    Post subject:  The Forgotten: Basic Infantry Types Reply with quote  Mark this post and the followings unread

The 3 basic infantry of the mutant army: your normal Mutants, Mutant Soldiers, & Mutant Seargents.

As a sidenote, all mutants have green faces, skin, etc. & also green blood. All just for prevaying the aesthetics of a mutant race. #Tongue

Both Mutants & Mutant Soldiers are armed with a vulcan cannon.

Mutants are incredibly cheap, devoted to their tribal culture. They are slightly slow, sluggish, but moreover, incredibly weak, the strength of these taskforces is their numbers & firepower, the only way to make use of them.

Mutant soldiers are faster than an average mutant, & stronger - more battle worthy, more expensive than a usual mutant, but they actually stand a chance in a fight against your average light infantry.

Seargents are the best choice of your average mutant infantry, strong, fast, & with a powerful photon charged machine gun. Watch out if they become elite; the charging podules of their weapon allows the machine gun to deal even more damage. Seargents are killers against most units, when in groups. Although, they do come at higher cost than other basic mutants, which can equally be useful in large groups.

Other infantry that need not be explained, nor do they need screenshots; Umagon, Mutant Commando (Already posted in another thread), Tiberian Fiends, & Ghost Stalker.



mutseargent.jpg
 Description:
Mutant Seargent. From the left, Cameo, Walking, Attacking.
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mutseargent.jpg



mutsoldier.jpg
 Description:
Mutant Soldier. From the left, Cameo, Walking, & Attacking.
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mutsoldier.jpg



Mutant.jpg
 Description:
The basic Mutant, from the left, Cameo, Idle, & dying.
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Mutant.jpg



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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Fri Mar 31, 2006 8:52 am    Post subject: Reply with quote  Mark this post and the followings unread

YR cameo's and a completey yellow one, id have to say better than nothing

mutants are nice

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Fri Mar 31, 2006 9:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice, but do you need some screenshots j4m3sb0nd??? I can make them if you want. I play the game with the mod at least 2 hours a day!

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Red Dragon

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Fri Mar 31, 2006 9:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Chielscape: True, glad you like the mutants atleast.

Red Dragon: Nice, perhaps so. You might want to add me to msn if you want to talk to me about it.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Fri Mar 31, 2006 7:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, I'll add you, but what's your mail?

Now let's make some screens

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Red Dragon

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sat Apr 01, 2006 2:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Click my profile here on ppm, the email is there. #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Apr 01, 2006 4:39 am    Post subject: Reply with quote  Mark this post and the followings unread

James, have you resized those infantry? I like them, I'm just asking cause they look small to me

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sat Apr 01, 2006 10:32 am    Post subject: Reply with quote  Mark this post and the followings unread

All the infantry in the mod are resized to a more realistic scale. Wink

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Sat Apr 01, 2006 11:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Make the Sargeant cameo look like the other two with a grey scheme and have some green thrown in there for lights and helmet, I would remove the Yuri cameos, they don't fit the units (the mutant soldier is a virus and half naked, whereas the SHP looks clothed with a suit).

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sat Apr 01, 2006 1:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

The seargent's cameo actually fits him well; Green face, grey armour, & black hands.

& soldier cameo is close enough to what id imagine a soldier would look like without armour, although, i guess it wouldnt hurt to display an armoured soldier.

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Sat Apr 01, 2006 3:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

where did you take that cameo with yellow soldier? =)

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sat Apr 01, 2006 4:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

From a firestorm FMV. Smile

I think, the first GDI mission, a soldier overlooking the shipping dock.

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Twilus
Cyborg Soldier


Joined: 10 Apr 2006
Location: Canada, eh?

PostPosted: Mon Apr 10, 2006 2:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, i posted before about ur airforce academy mutant reinforecements thing, and now you have the Yuri faction virus sniper as a cameo..

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Mon Apr 10, 2006 6:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

So what?? Better good stolen than worse made

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Tue Apr 11, 2006 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't care about RA2/YR stuff in this mod. Gameplay is much more important than gfx =)

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Wed Apr 12, 2006 3:40 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm glad someone agree's about gameplay. Smile

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Wed Apr 12, 2006 9:55 am    Post subject: Reply with quote  Mark this post and the followings unread

I also agree!

Anyway, shall I make new topics about your weapons (just as you did with Orca mammoth etc.). I have some screens of the units.... But if you want to stay mysterious, I won't post them

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Red Dragon

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Wed Apr 12, 2006 6:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dreadlord wrote:
I don't care about RA2/YR stuff in this mod. Gameplay is much more important than gfx =)


I agree even though some gfx are well egh. the gameplay is very good


and dreadlord I do not think Banshee will like your ne Avitar

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Wed Apr 12, 2006 7:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

damn, you're right Smile
gotta draw a new one Smile)
but that's for tomorrow, as it is already 11:28 p.m. (GMT +3) and I terribly want to sleep =)

_________________
Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

Last edited by Dreadlord on Thu Apr 13, 2006 10:16 am; edited 1 time in total

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Thu Apr 13, 2006 6:50 am    Post subject: Reply with quote  Mark this post and the followings unread

You can post them Red Dragon. Wink

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Thu Apr 13, 2006 3:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

roger Very Happy

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Red Dragon

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Jackson_Rippner
Civilian


Joined: 28 Dec 2006

PostPosted: Thu Dec 28, 2006 10:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can someone walk me through how to download this mod so that it works. I mean a step by step explination and/or where I can find such a thing?

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