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User Screenshots
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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sun Apr 02, 2006 12:51 pm    Post subject:  User Screenshots
Subject description: Post Your Screenshots!
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This thread is for everyone & anyone who wants to post screenshots of their experiences in the mod, upload screenshots of anything you want from the mod! Battles, nice bases, cool units, you name it. This thread is about your screenshots!

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Tue Apr 04, 2006 8:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Screens against AI, stupid of them...



SCRN0027.gif
 Description:
Attack!
 Filesize:  172.46 KB
 Viewed:  38006 Time(s)

SCRN0027.gif



SCRN0024.gif
 Description:
attack force, looks a little bit tiny, but I couldn't get them all on screen :P
 Filesize:  166.35 KB
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SCRN0024.gif



SCRN0023.gif
 Description:
Atombomb...This happens if you don't have an firestorm defence...
 Filesize:  170.99 KB
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SCRN0023.gif



SCRN0006.gif
 Description:
Defence
 Filesize:  170.77 KB
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SCRN0006.gif



SCRN0005.gif
 Description:
Defence+attack of AI
 Filesize:  159.14 KB
 Viewed:  38006 Time(s)

SCRN0005.gif



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Red Dragon

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Apr 04, 2006 6:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

clever AI

you 3 mens, attack! there are only 4 titans, 5 juggs, 4 RPG and vulcan towers....

anyway, I like a lot of the ion storm cameo, and other cameos aswell, but what is that Crhonosphere thing?

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Tue Apr 04, 2006 7:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

that "chronospere"is not a chronosphere. it's a electronical generator for GDI. It provides a lot of power.

BTW, I couldn't get my attack force and my defence on the screen. My base is big do you know? (smart for nuclear attacks) Actually there are 10 jugs and a lot of titans!

Later I'll post more screenies.

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Red Dragon

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Thu Apr 06, 2006 7:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Srry for the double post, but I'm a bit lazy Very Happy

I recently lost my USB stick, so it will take a time for new screens... On that stick I had all my screenies...

[Edit] Friday NEW SCREENS!!!!

@ Dreadlord
If you're a fan, post some screens here.... Otherwise I'm the only one who's posting here...

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Red Dragon

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Twilus
Cyborg Soldier


Joined: 10 Apr 2006
Location: Canada, eh?

PostPosted: Mon Apr 10, 2006 2:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

OMGLOLWTFX Chronosphere rises!! but it's not a chronosphere, it's Einstein's secret world domination dev - erm, powerplant Smile

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Mon Apr 10, 2006 6:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

^spammer.... Anyway, Why am I the only one who posts some images?? Come on ADW fans!

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Red Dragon

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Tue Apr 11, 2006 8:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Keep the screenies coming! Thanks for your support Red Dragon. Smile

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Tue Apr 11, 2006 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

No problem. ADW is the greatest mod I have ever played for TS.

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Red Dragon

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Tue Apr 11, 2006 5:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

2Red Dragon
I'll post something, don't worry =)
btw why you play on so tiny resolution? I play at 1280x1024 =)

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Wed Apr 12, 2006 9:52 am    Post subject: Reply with quote  Mark this post and the followings unread

These images are made on my old pc (j4m3sb0nd knows how shit it is). I must play on a lower resolution, or the game will crash...

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Red Dragon

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Wed Apr 12, 2006 10:51 am    Post subject: Reply with quote  Mark this post and the followings unread

well, here are my screenies. I had to cut them, since I play at insane resolution 1280x1024 Very Happy

1.) before the explosion there was a pair of component towers and an upgrade center with ion uplink Very Happy
http://img82.imageshack.us/my.php?image=17xi.jpg

2.) Again artificial idiot built an ion uplink, but I was a bit more angry then Very Happy
http://img82.imageshack.us/my.php?image=23fk.jpg

3.) some evil crate had hurt my Defender, I've got to repair that dumbass Smile))
http://img82.imageshack.us/my.php?image=32tp.jpg

4.) My Mammoth Mk II fights against what survived from GDI (I stole GDI tech Very Happy)
http://img81.imageshack.us/my.php?image=42gx1.jpg

5.) Ion Cannon. The Light of the God. It killed Kane himself thirty years ago, and now it put an end to GDI pathetic existence on Terrace Mk II Smile)
http://img225.imageshack.us/my.php?image=51aj1.jpg

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Wed Apr 12, 2006 12:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice images Very Happy
but the map was terran MKII??? I have never heard of it....(probably in the ADW maps...)

Anyway friday new screenies of Cabal units and bases

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Red Dragon

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Wed Apr 12, 2006 3:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

it is Terrace II. Very Happy I said Terrace Mk II for fun, like Mammoth Mk II and etc. Smile

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Thu Apr 13, 2006 6:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Heyy Dreadlord, those are some really awesome screenshots! Very Happy Nice!

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Sir Modsalot
Commander


Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Thu Apr 13, 2006 3:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Any way to get those atom bomb explosions to show up properly? By that, I mean, compare where a normal explosion, say, TWLT100 shows up. If it hits the target, the anim shows up right where the weapon with TWLT100 attached to the warhead hits. But with that nuclear explosion thing, the weapon hits, and the anim shows up below where the weapon hit. Suggestions?

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Thu Apr 13, 2006 8:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah! I have a new USB stick!! But I have some problems with the driver on Windows 98 SE... So I'll think the images will come later...

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Fri Apr 14, 2006 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

A miracle! My USB stick suddenly began to work! (srry for the double post, but I'm lazy Very Happy)

Here some fresh images:



Meteoor-storm-agianst-me.gif
 Description:
NO, EVERYTHING, BUT NOT THAT!
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Meteoor-storm-agianst-me.gif



Defending-outpost.gif
 Description:
They discovered my outpost, so I'll defend it!!!
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Defending-outpost.gif



Fiend-attack.gif
 Description:
Fiends finished it off
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Fiend-attack.gif



ORCA-mammoth-nearly-got-kil.gif
 Description:
Alomost went to heaven
 Filesize:  189.55 KB
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ORCA-mammoth-nearly-got-kil.gif



ORCA-ATTACK!.gif
 Description:
Orca!
 Filesize:  178.51 KB
 Viewed:  37794 Time(s)

ORCA-ATTACK!.gif



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Apr 15, 2006 4:46 am    Post subject: Reply with quote  Mark this post and the followings unread

why isn't there any text on the cameos? I also noticed that the meteor summoner(or whatever it is)'s shadow is in wrong place, and the smaller part doesn't have shadow at all. The meteor storm is nice, like it always is, but are those falling meteors (I guess not) or the meteor debris?

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Sat Apr 15, 2006 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

cameo text in TibSun can be removed from TS options menu =)

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Apr 15, 2006 2:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Embarassed

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Apr 15, 2006 5:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

There is an option on sun.ini that removes text from cameos.

At [Options]:

SidebarCameoText=no

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sat Apr 15, 2006 6:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

then does SidebarCameoText=yes work on RA2?

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sat Apr 15, 2006 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

I doubt it.

Doesn't matter, anyways, cameo's look better without text, anyways..

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Sat Apr 15, 2006 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

chielscape wrote:
then does SidebarCameoText=yes work on RA2?

no, since in RA2/YR text in cameo is drawn in the cameo itself.
But, as far as I remember, there is a cameo pack for RA2/YR that contains all cameos from the game with the text removed. But I forgot where I've seen this pack Very Happy

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sun Apr 16, 2006 10:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Loving the screenshots! Smile

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Sun Apr 16, 2006 1:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

^why don't you post some??? Anyway, next friday, new screens again! Very Happy

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Mon Apr 17, 2006 4:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Sure, i could. Smile

Although for the most part this thread is for actual users of the mod, people enjoying the mod i made. Smile

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Sun Apr 23, 2006 8:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok...

Here are some fresh screens of my Cabals base :p



cabal-base.gif
 Description:
Base part 1
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cabal-base.gif



base.gif
 Description:
Base, part 2
 Filesize:  156.22 KB
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base.gif



SCRN0066.gif
 Description:
Weatherforecast: Tomoorow It'll rain banshees,
 Filesize:  171.99 KB
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SCRN0066.gif



SCRN0067.gif
 Description:
Take an umbrella, that's smart, otherwise you'll get hit by a banshee
 Filesize:  166.43 KB
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SCRN0067.gif



Cabal-defense.gif
 Description:
Destroying some men
 Filesize:  161.73 KB
 Viewed:  37471 Time(s)

Cabal-defense.gif



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Apr 23, 2006 10:38 am    Post subject: Reply with quote  Mark this post and the followings unread

I do believe this mod is fun (I haven't yet played it), but you need a lot of graphics work, not only C&P, J4m3s. And the Allied Chro...CABAL harvester is huge! I'd also like to know what those new buildings are.

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Sun Apr 23, 2006 7:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

2Red Dragon
nice Smile Banshee rains are cool Very Happy

I'll upload a couple of my Forgotten and Nod screenshots tomorrow

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Sun Apr 23, 2006 7:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

^Thnx Very Happy

I'll upload a.s.a.p screenies of NOD!

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Red Dragon

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Mon Apr 24, 2006 12:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
a.s.a.p


wtf???

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Mon Apr 24, 2006 12:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

As soon as possible

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Tue Apr 25, 2006 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice screenies keep them coming! Smile

Yuri 05 wrote:
I do believe this mod is fun (I haven't yet played it), but you need a lot of graphics work, not only C&P, J4m3s. And the Allied Chro...CABAL harvester is huge! I'd also like to know what those new buildings are.


Yes, sure, but still they are placeholders; & i am not very good at modelling buildings for flat SHP, so i wont be replacing them anytime soon unless somebody offered their talents.

Well you can play the mod already because this public beta is released to well.. the public. #Tongue Its fun, even if the graphics are not 100% new, fresh, & with fancy alpha lighting.

Ok well here are some of the buildings you see in the screenies: (The ones that are not obvious) the montauk is a cyborg barracks, the big yuri structure is a tech centre, in the sidebar you can see a tiberium reactor which is the round-ish structure.

The CABAL Harvester is tougher, slightly slower, carries alot more, & can travel over water.

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Tue Apr 25, 2006 3:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

some my mutant and Nod screenshots. As usual, they were huge, so I had to terribly cut and resize them Smile)

Red - I played as The Forgotten
Purple - I played as Nod

1.) Mutant starting position
http://img61.imageshack.us/img61/9953/startingposition0xg.jpg

2.) Tiberium gathering base (for some weird reason, I decided to build Mutant HQ here Smile)
http://img101.imageshack.us/img101/1472/firsttiberiumbase0xf.jpg

3.) Mutant forward command base with all vital structures
http://img101.imageshack.us/img101/5080/forwardcommandbase8be.jpg

4.) Take Nod Nuclear Production Power Plant...
http://img61.imageshack.us/img61/6892/beforetratos7sw.jpg

5.) ...add some Tratos and you'll get...
http://img104.imageshack.us/img104/3606/aftertratos6bz.jpg

6.) ...a big BOOM!!!
http://img104.imageshack.us/img104/6094/boom9de.jpg

7.) And when enemy decides to send tanks to clear out, what's happening, Tratos easily nukes them!
http://img104.imageshack.us/img104/7403/meteoringtanks3ri.jpg

8.) anyway, this is a dying world, and nothing is so important...
http://img227.imageshack.us/img227/9012/aftertanksandtratos3lf.jpg

9.) Harpies will never pass!
http://img227.imageshack.us/img227/7613/harpieswillnotpass3xi.jpg

10.) 0MFG 0B3L1SK 0WN4G3!!! Twisted Evil
http://img227.imageshack.us/img227/8561/obelisk0wn4g34yz.jpg

11.) A "small" Nod outpost Very Happy
http://img100.imageshack.us/img100/747/nodoutpost8xw.jpg

12.) There was a Nod base. WAS...
http://img227.imageshack.us/img227/7828/meteorstorm0fp.jpg

_________________
Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Apr 25, 2006 3:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

J2m3s B0nd wrote:
Yes, sure, but still they are placeholders; & i am not very good at modelling buildings for flat SHP, so i wont be replacing them anytime soon unless somebody offered their talents.


heh, sounds very familiar Wink

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Tue Apr 25, 2006 5:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

2 j4m3sb0nd
a little glitch with Mutant Tech Centre. Buildup animation is for Soviet Cloning Vats, but the building itself is Yuri Cloning Vats Very Happy

and, btw, after digging up in the MIX I found the SHP of Soviet Iron Curtain. It was going to be used in your mod, or there is something else? =)

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Tue Apr 25, 2006 7:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice images, but why is your outpost so... big??? You don't need that much HAnd of Nod and Construction YArds...

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Wed Apr 26, 2006 10:46 am    Post subject: Reply with quote  Mark this post and the followings unread

more conyards => faster building construction
more barracks/Hands of Nod/montauks/dwellings => faster infantry training (My Nod Cyborg Commander was constructed at the speed of three light infantry soldiers Smile)

and, anyway, at that moment I had nearly 100000 (one hundred thousands) credits. More money - more fun Razz

by the way, about Tratos. I suddenly noticed that summoning meteor causes damage BEFORE the meteor falls down Smile) Trees simply burn, and severely wounded infantry dies Smile))) I found that out just yesterday Very Happy

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Wed Apr 26, 2006 7:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

how many harvesters do you use???

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Thu Apr 27, 2006 11:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Terrace II
starting position - 2 refineries/harvesters on green tiberium, 1 on blue (if there is blue tiberium)
small harvesting base near green or blue field with two harvesters and refineries
one big forward base near center, 2-3 ref/harv on red tiberium, 2/3 on blue. So I don't suffer from lack of cash Very Happy
but, anyway, I play not too well...

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Thu Apr 27, 2006 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

You play against AI on hard mode or....

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Fri Apr 28, 2006 5:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome screenshots Dreadlord. Very Happy

& thanks for comments & things you noticed. Wink

The Iron Curtain was going to originally be the super power plant type for a team like Nod, but in the end i gave Nod the Industrial plant graphic, & the mutants do not need so much power. Wink

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Fri Apr 28, 2006 10:34 am    Post subject: Reply with quote  Mark this post and the followings unread

2 Red Dragon - I play on medium.

2 j4m3sb0nd - I see Smile Also I wanted to ask one thing. Will you release a small patch for minor bugs like wrong animation for cloning vats buildup and Mammoth Mk II weapons bug?

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Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sat Apr 29, 2006 10:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmmm, i could look into it. Although if i get into modding again id prefer to just hold it back to a next release. Smile

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Sat Apr 29, 2006 2:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

I really hope you will purge your mod of RA2 elements. A number of people have noted that the mod IS going downhill.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Sun Apr 30, 2006 8:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Fresh screens of NOD base! Very Happy



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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Sun Apr 30, 2006 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

SWEET! *gets zaped by Obilisk of Darkens* OH! crap! *ejects* Gets zapped by 6 lasers, 2 obilisks of light, and 3 obilisks of Silence*


were all of those absolutely nescesary?

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Mon May 01, 2006 3:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Cool screenies! Smile

Elerium-155 wrote:
I really hope you will purge your mod of RA2 elements. A number of people have noted that the mod IS going downhill.


Is going downhill? Nothing has been changed/added since the public beta released ages ago, merely there are screenshots to show what is in it, whether they be placeholders or not. Sure if you want to go ahead & help me make detailed, new SHP buildings go ahead.

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