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Map Guide
Moderators: Yurisarmy
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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sun May 07, 2006 4:48 pm    Post subject:  Map Guide
Subject description: Just because I use different stats on the maps
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Style-
Style is the type of map it is. For example, a Vietnam War style map will have characteristics of a typical battle in Vietnam, but not neccassarily a Vietnam War map.

Time-Span:
What decade(s) this map can be played on.

Players:
Self-explanatory

Combat Style:
The style of combat that will be most successful in this map.

Terrain:
Dominant or recurring themes of the terrain.

Size:
Self Explanatory

Resources:
How plentiful supplys are on the map. None usually implies that supplys are obtained by building structures that produce money (oil drills and the such)

Unit Restrictions:
In the Cold War, buildlimits are placed on everything pretty much to stop n00b tactics like base defense crawling and unit spamming and rushing. The mod has its own preset limits, but most maps will have limits based on their map style.

Not Allowed: Deployment of this class of unit is not allowed
Very Severe: Deployment of this class is limited to 3 or below(usually)
Severe: Deployment of this class is limited to 6 to 3.(usually)
Mild: Deployment of this class is standard, and coinciding with default limitations.
Light: Deployment of this class is higher than normal.
Very Light: Deployment of this class is much higher than normal.
No Limit: Very very very very rare. Unlikely if you will see this on any combat unit or structive.

Building Restrictions:
See above. Numbers vary

Recommended Tactics and Advisorys:
On maps I post, I will test them, and look for good tactics and such to use. Usually, the description of the map will let you know if units of a class will perform well, or what is most effective on that map.

Specials:
This part will list the new units or changed units that can deployed in this map. It wont be common for certain scenarios, like Korean War or Vietnam War maps to totally change the look and use of the side's units.

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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