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Bomber [3dsmax]
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Tactical Trance
Combat Engineer


Joined: 05 Jul 2003

PostPosted: Fri Jun 09, 2006 12:42 pm    Post subject:  Bomber [3dsmax]
Subject description: Very old model.
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This bomber is one of my first models I ever made in 3ds max. I did not reference the orca bomber, but I'm sure you can tell it inspired me.



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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Fri Jun 09, 2006 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

HOLY SH-- Thats awesome in my opinion.(i havent made 3d models before.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Fri Jun 09, 2006 3:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Shouldn't it be more aerodynamical?

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Fri Jun 09, 2006 4:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

aerodynamical isnt the appropriate word, it should be aerodynamically designed thus making it aerodynamic but aerodynamical isnt right.

it should be more aerodynamic looking, and how does it fly? where are the engines?

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k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Fri Jun 09, 2006 4:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

good question , look kinda nice though , a little too dark IMO, but it's ok

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Fri Jun 09, 2006 5:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Kinda dark , but good!

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Tactical Trance
Combat Engineer


Joined: 05 Jul 2003

PostPosted: Fri Jun 09, 2006 8:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

it flys the same way the planes do in planetside. I made it around the time that game came out. You'll see the 4 engines then.

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The Killer
Light Infantry


Joined: 18 Feb 2006

PostPosted: Tue Jun 13, 2006 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool Like It

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Raptor8
Grenadier


Joined: 11 Nov 2005
Location: Buffalo NY, a yellow zone w00t!

PostPosted: Thu Feb 15, 2007 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

cool, but not plausable.

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Thu Feb 15, 2007 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

What's not plausible is your intelligence.

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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Fri Feb 16, 2007 11:27 am    Post subject: Reply with quote  Mark this post and the followings unread

a fine one. Will you turn it into voxel ?? The reactors on the tail (if they are indeed reactor) should be a bit bigger and less boxy.

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Fri Feb 16, 2007 2:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you noticed the date of the original posts, you'd see that this is a really old topic.. plus the user hasn't been on for over 6 months.. so don't expect much more work on it.

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Radial
Vehicle Driver


Joined: 15 Mar 2008

PostPosted: Sat Mar 15, 2008 10:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

coooooooooool

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