no, it ain't bad, but maps are being produced by so high rate, that you can't possibly download and play them all...a day has only 24 hours, or should I subtract 7 out of it due to the shcool? _________________
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Aug 29, 2006 3:40 pm Post subject:
I've downloaded the map and tried here. But I've got an error on the 6th loading text (usually related to map problems), so I couldn't play it. Have you really tested the version you uploaded? Because it looks like these screenshots comes from previous versions... QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Tue Aug 29, 2006 5:02 pm Post subject:
@ Yuri 06: Yeah, sorry, i know that. I didn't need to go to school (yet, i must start from tommorow).
@ Banshee: Weird. I've tried the map before posting it.
I will try it again.
EDIT: I dont know what happened Banshee, because the map worked fine with me. I dont have any modded units/buildings in the map, except some edited light posts. Do you have any mods running? Maybe thats the problem. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Sep 02, 2006 7:03 pm Post subject:
No, I don't have any mod installed. I only forgot to delete one last trace from TF:ADW, which was a newmenu.ini file, but that wasn't the problem, really. I also have the OMC3 Map Pack here.
6th loading message is usually related to the map that is being loaded. QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Sat Sep 23, 2006 2:58 pm Post subject:
Good map. Spotlight it most certainly. Its quite enjoyable to play on. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
I see you've concentrated on atmosphere this time. You should make use of height differences, make some more slopes If you only use cliffs for this your map will look a little dull, even a few trenches and hills will make it look a lot more natural
Maybe a bit more ground detailing, some more refined textures but that's not that important.
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