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Dropship[RA2]
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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Fri Oct 13, 2006 9:09 am    Post subject:  Dropship[RA2] Reply with quote  Mark this post and the followings unread

Futuristic heavy-duty military transport



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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Fri Oct 13, 2006 9:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Ingame?

Looks sweet Very Happy

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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Fri Oct 13, 2006 9:38 am    Post subject: Reply with quote  Mark this post and the followings unread

OK Wink



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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Fri Oct 13, 2006 10:08 am    Post subject: Reply with quote  Mark this post and the followings unread

It could work as a Paradrop plane too you know Smile

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Oct 13, 2006 10:16 am    Post subject: Reply with quote  Mark this post and the followings unread

sweet work, but the normals need work, look how shiny it looks ingame :S

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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Fri Oct 13, 2006 12:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe it was just waxed.

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Fri Oct 13, 2006 2:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very sweet work.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Fri Oct 13, 2006 2:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

lovely! This voxel is realy great! good normals ( the shine is too cool, keep it!)
This will be the first voxel that iI haven't made myselv, that I'll use to my mod.
Nice vox... no, PERFECT voxel! 10/10

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Fri Oct 13, 2006 3:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

10/10 its just too damn sexy.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Fri Oct 13, 2006 3:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry about the normals in last post, the are PERFECT!!!

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Fri Oct 13, 2006 4:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

absolutely FANTASTIC work RBT!!

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Fri Oct 13, 2006 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, Spotlight perhaps #Tongue

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Oct 13, 2006 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great. I may have to.. use it. Wink

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Fri Oct 13, 2006 6:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it, but it's hard to see the detail and it looks too shiny/boxy ingame.

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Geoff17391
Medic


Joined: 25 Dec 2005
Location: England, UK

PostPosted: Fri Oct 13, 2006 7:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

whoa, that thing is huge... look at it... it's huge... mahoosive... looks pretty awesome tho dont get me wrong about that

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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Sat Oct 14, 2006 9:23 am    Post subject: Reply with quote  Mark this post and the followings unread

yeh is very cool if you get a screenshot of that next to some G.I's with the same theme it would look wikid

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Soader, Drum N Bass!!!!

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Oct 14, 2006 4:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have made a cameo to it, using the VV image. Some of you might find it useful.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sat Oct 14, 2006 5:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

That cameo would fit more into TS than RA2. Make it less dark.

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Sat Oct 14, 2006 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

it's to bright for RA2 the details don't show up enough Sad

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Oct 14, 2006 8:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

SOOoooo.... make the bakcgound lighter and the vxel more detailed? or why not make a NEW cameo?! I'llpost the new cameo in a cuple of min...

*Pleace Wait*
====

hAVE TO GO TO BED.. i'll post first thing tomorrow:D

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ViPr
Gauss Rifle Trooper


Joined: 30 Dec 2004

PostPosted: Sat Oct 21, 2006 3:12 am    Post subject: Reply with quote  Mark this post and the followings unread

it's not normals that make things shine too bright. normals are just directions. it's the colors that are too bright. in the material editor of the model editor mix the texture with some black to darken it slightly.

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