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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Wed Oct 25, 2006 8:53 pm    Post subject:  Updates Reply with quote  Mark this post and the followings unread

NATO Additions

M7B2 Priest, 105mm SPG
Armor: Medium
Role: Artillery Support
Era: 1950s
Served Notably in: Korean War
See bottom for cameo and voxel viewer image

Sniper
Role: Infantry Support
Weapon: Springfield 03 Rifle
Note: Long Ranged, only can harm infantry
See bottom for cameo and photo source

Machine Gunner
Role: Infantry Support
Weapon: M1919A4 .30cal Machine Gun
Note: Must be deployed to fire, can harm lightly armored targets
See bottom for cameo and photo source


WP Additions

BTR-50P
Armor: Light
Role: Tactical Support, APC
Passengers: 10
Weapon: 7.62mm LMG
Era: 1950s
Served Notably in: ---------
See bottom for cameo and voxel viewer image

Sniper
Role: Infantry Support
Weapon: Scoped Mosin Nagant (need help finding better weapon)
Note: Long Ranged, only can harm infantry
See bottom for cameo and photo source

Machine Gunner
Role: Infantry Support
Weapon: DPM 7.62 Light Machine Gun
Note: Must be deployed to fire, can harm lightly armored targets
See bottom for cameo and photo source






MyNewCameos.PNG
 Description:
 Filesize:  51.8 KB
 Viewed:  10425 Time(s)

MyNewCameos.PNG



M7B2.PNG
 Description:
 Filesize:  33.73 KB
 Viewed:  10425 Time(s)

M7B2.PNG



_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Thu Oct 26, 2006 11:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Surprised

Nice work dude. Nothing wrong I can see in here.

Last edited by Oshog on Thu Oct 26, 2006 4:32 pm; edited 1 time in total

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Lee
Jumpjet Infantry


Joined: 24 Feb 2005
Location: Nottingham, England

PostPosted: Thu Oct 26, 2006 12:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice stuff Very Happy Keep it up.

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Folio.


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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Thu Oct 26, 2006 12:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

same here, nothing bad to say about it.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Oct 26, 2006 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think they need a lot more work Embarassed

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Thu Oct 26, 2006 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater, tell me whats wrong.
If you want these voxels to meet your standards. Well, from me, that is impossible. I have nothing near as much skill as you do.

EDIT- Instead of being a little whiner, like I am above, I have decided to get out of that mind set and improve my voxels

I just want to take this time to point out that NO CW voxel is finished- texture is going to be unfinished for a while, and I am always revising my previous works.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Last edited by EVA-251 on Thu Oct 26, 2006 8:03 pm; edited 1 time in total

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Oct 26, 2006 7:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well looking at the Priest the first thing that jumps out is that the idle wheel isn’t flush with the tracks, you can see a big gap between them when they should be tight together. The three pairs of wheels should all be the same size (they seam to get smaller as they go along). The pulpit is filled in when it should be hollow as well. Lastly the proportions are a bit off (looks a bit squished), it should be longer & shorter.

Actually I don’t even really understand why you’re using the M7 in the first place TBH. The M40, M44 or M52 I thought would be better choices :/

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Thu Oct 26, 2006 8:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Whoa...I should of taken a closer look at some of the pictures I used to design the units. I now see what is wrong. It just never looked that obvious ingame. However, the suspension- the wheels are not getting smaller, but rather farther apart. 4 pixels, 5 pixels, then 6. I think I did that just to damn myself later. #Tongue

I also fixed the armor sloping over the front of the unit, and shortened the rear boxes(also gave them different color)

@the M7B2
M7B2, as I have read, saw service in the Korean War, or the early 50's.

I detail my coding and cameos, making sure to point out to myself(Lol, I forget often), that the Priest is just 1 of many artillery pieces. Not all 50's maps will have the Priest as the Artillery piece for NATO. It will vary depending on the map(mod map hell)

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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