:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Fri Jul 19, 2019 4:25 pm
All times are UTC + 0
 Forum index » Modding Central » Media Hut » Voxels
MONSTER TRUCK for TS
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [40 Posts] View previous topic :: View next topic
Author Message
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Wed Nov 08, 2006 5:04 pm    Post subject:  MONSTER TRUCK for TS Reply with quote

This is my first voxel, and it rocks.

I included rules and art entries, cameo (though it looks distorted ingame...I can't fix this)
and a BONUS giant tire debris



There are 5 colors to choose from: GDI Gold, Dark Black, Light Green, Nod Black, and full remap (with black stripes)...




Dk Black, Gold, and remap just the vxls.zip
 Description:

Download
 Filename:  Dk Black, Gold, and remap just the vxls.zip
 Filesize:  17.07 KB
 Downloaded:  305 Time(s)


Green Monster Truck.zip
 Description:

Download
 Filename:  Green Monster Truck.zip
 Filesize:  10.5 KB
 Downloaded:  283 Time(s)


Black Monster Truck.zip
 Description:

Download
 Filename:  Black Monster Truck.zip
 Filesize:  10.56 KB
 Downloaded:  305 Time(s)


_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Last edited by Team Black on Thu Nov 16, 2006 3:45 pm; edited 2 times in total

Back to top
View user's profile Send private message
Universal
Stealth Laser Trooper


Joined: 17 Jan 2006
Location: Germany

PostPosted: Wed Nov 08, 2006 5:15 pm    Post subject: Reply with quote

well its a bit bland in detail and the coloring is kind of crappy and please do not say it rocks "we will judge whether it rocks".
_________________
"Those who want to live, let them fight, and those who do not want to fight in this world of eternal struggle do not deserve to live."

Back to top
View user's profile Send private message
Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Nov 08, 2006 5:20 pm    Post subject: Reply with quote

Well I think it rocks... Very Happy
_________________



Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID YouTube User URL Facebook Profile URL Twitter Channel URL
Universal
Stealth Laser Trooper


Joined: 17 Jan 2006
Location: Germany

PostPosted: Wed Nov 08, 2006 6:38 pm    Post subject: Reply with quote

then again this is ats voxel so u really cant get much detail Sad
_________________
"Those who want to live, let them fight, and those who do not want to fight in this world of eternal struggle do not deserve to live."

Back to top
View user's profile Send private message
Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Wed Nov 08, 2006 6:45 pm    Post subject: Reply with quote

RAMPAGE Very Happy

I love it! So much power in it! I bet it can crush bugies and infantry like nothing #Tongue

Back to top
View user's profile Send private message Send e-mail
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Nov 08, 2006 6:47 pm    Post subject: Reply with quote

this must be GDI's answer for Nod buggy...*cruuuunnnncccchhhh* he hee ^^,
_________________


Back to top
View user's profile Send private message Visit poster's website
ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Wed Nov 08, 2006 7:49 pm    Post subject: Reply with quote

why does it spawn 5 tires....
_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Skype Account
Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Wed Nov 08, 2006 8:00 pm    Post subject: Reply with quote

The spare underneath the bed of the truck silly!

Back to top
View user's profile Send private message
Disruptor
Grenadier


Joined: 09 May 2006
Location: Maryland

PostPosted: Wed Nov 08, 2006 8:02 pm    Post subject: Reply with quote

Now its time for some real monster truck madness! Laughing
_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed Nov 08, 2006 8:29 pm    Post subject: Reply with quote

Put crushable=yes to all!
muhahaha!

Reminnds me of twisted Metal
_________________
DUNK!

Back to top
View user's profile Send private message Skype Account
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Wed Nov 08, 2006 9:00 pm    Post subject: Reply with quote

ChielScape wrote:
why does it spawn 5 tires....


It doesn't. I put Debris Maximum to 4.

Yeah, detail...I figured the cameo stripes would kind of make up for it.

Colors...I thought green would be cool, there aren't really alot of green units in TS, why not? I'll see if I can change it when I get the chance...

That would be awesome if there was a way to make it able to crush everything.
Wait, the train does that...if someone could figure that out for me, that would rock!
_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Back to top
View user's profile Send private message
Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed Nov 08, 2006 10:10 pm    Post subject: Reply with quote

Train=Yes
_________________
PPM's Reichstrollfuherer, 236th Trollenparties brigade.

Back to top
View user's profile Send private message Send e-mail Skype Account AIM Address
Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Nov 08, 2006 10:48 pm    Post subject: Reply with quote

For once, I agree with Universal, but the design rocks.

The problem isn't green, but one tone of green and one tone of remaps make it look bland.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Wed Nov 08, 2006 10:53 pm    Post subject: Reply with quote

Train=Yes
That's it?
I'll have to check that out...that'll be awesome!

Yeah, I'll change the coloring...though right now what little free time I have is going towards my SMMC map...
_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Back to top
View user's profile Send private message
Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Wed Nov 08, 2006 11:24 pm    Post subject: Reply with quote

Heh, actually I'm in the same wavelength as Gufu, but probably because hammerhead (the monster truck from Twisted Metal) was actually green in the first game. All in all an excellent concept and design, but needs something a bit less contrasty for the main body coloring. Like soviet green or something.

ChielScape wrote:
why does it spawn 5 tires....


Because you touch yourself at night.
_________________

Back to top
View user's profile Send private message Skype Account AIM Address
gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Nov 09, 2006 2:37 am    Post subject: Reply with quote

I love how it's super weapon goes - it can squiash riper in 2 hits(One if he is weakened a bit)
_________________
DUNK!

Back to top
View user's profile Send private message Skype Account
IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Thu Nov 09, 2006 2:38 am    Post subject:   Reply with quote

uhh, sorry for this question but what does Train=yes tag exactly do?

does it make the unit carrying this tag use Train logic or does it mean that the unit can rush into a killing rampage crushing everything on it's path? Question

Back to top
View user's profile Send private message
Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Thu Nov 09, 2006 5:16 am    Post subject: Reply with quote

It makes the unit use all train logic.

IE: Stuck to tracks to move, can run over any unit,ect.
_________________
PPM's Reichstrollfuherer, 236th Trollenparties brigade.

Back to top
View user's profile Send private message Send e-mail Skype Account AIM Address
Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Thu Nov 09, 2006 12:50 pm    Post subject: Reply with quote

This is great for a first voxel. Smile


Off topic:
gufu wrote:
Reminnds me of twisted Metal

What a great series of games, my favriote had to be twisted metal 2 world tour Very Happy
_________________

Pic and sig made by LazerAce7

Back to top
View user's profile Send private message Send e-mail Skype Account
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Thu Nov 09, 2006 5:56 pm    Post subject: Reply with quote

Hey thanks.

Okay, I made a black version, and just for fun, made it train=yes

Check it out...











_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Back to top
View user's profile Send private message
Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Thu Nov 09, 2006 6:08 pm    Post subject: Reply with quote

LOL.

Back to top
View user's profile Send private message Send e-mail
Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Thu Nov 09, 2006 7:03 pm    Post subject: Reply with quote

Scary.

Nice voxel, I feel its a little too narrow, but other than that, its not bad.

Points for uniqueness Wink
_________________
If there is a problem on the forums, PM me.

Back to top
View user's profile Send private message
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Thu Nov 09, 2006 8:10 pm    Post subject: Reply with quote

LOL it! this is one of the moast originale voxels since the...? Nupe, this is teh moast originale voxel I have ever seen! Funny, it reminds me of funky truk 4WD http://www.teagames.com/games/funkytruck4wd/play.php
_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
Anderwin
General


Joined: 16 May 2005

PostPosted: Sat Nov 11, 2006 1:51 pm    Post subject: Reply with quote

Try make it abit bigger Wink.
or is nice
_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Sat Nov 11, 2006 3:22 pm    Post subject: Reply with quote

Now that it can run over even Mammothe Mk2s

THIS VOXEL DESERVES TO BE SPOTLIGHTED!!!!

Back to top
View user's profile Send private message
NiGhtPiSH
Cyborg Soldier


Joined: 19 Aug 2006
Location: Sofia, Bulgaria, Yellow Zone

PostPosted: Sat Nov 11, 2006 3:30 pm    Post subject: Reply with quote

:] Thumbs up from me
_________________
The only true freedom is the one you have won.

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Sat Nov 11, 2006 5:32 pm    Post subject: Reply with quote

haha, how could I miss this topic yester day xD

design is ok. I like it. Why do I have the urge to destroy something Laughing
_________________


_->TF:ADW mod player<-_
Red Dragon

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Mon Nov 13, 2006 6:47 pm    Post subject: Reply with quote

Wow, thanks for the positive feedback Smile

There's a problem with the train=yes feature (besides the fact that it's...somewhat unrealistic)
is that the truck destroys your war factory when it comes out...If you want to keep that feature, I'd suggest making it a civilian vehicle to hijack...

or give it to the AI and laugh as they destroy all their war factories trying to build it....Laughing
_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Back to top
View user's profile Send private message
TruYuri
Vehicle Drone


Joined: 08 Sep 2006

PostPosted: Wed Nov 15, 2006 2:47 am    Post subject: Reply with quote

SomeGuy[YR:SF] wrote:
Now that it can run over even Mammothe Mk2s

THIS VOXEL DESERVES TO BE SPOTLIGHTED!!!!


No, no it doesn't. Anyone can CODE that.

It's looks good ingame, although it is a bit narrow.

Nice job.
_________________

Back to top
View user's profile Send private message
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Thu Nov 16, 2006 3:50 pm    Post subject: Reply with quote

Quote:

Anyone can CODE that.


True, but no other voxel DESERVES the train=yes tag #Tongue
(Except maybe Area 52's "Nemisis"... that thing's INSANE!!)

I just added three new colors to choose from, they're up at the top
_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Back to top
View user's profile Send private message
Guest





PostPosted: Thu Feb 08, 2007 6:22 am    Post subject: Reply with quote

I think the MMK2 deserves the train=yes code, it crushes a buggy in the FMV's #Tongue

Back to top
Morpher
General


Joined: 28 Jan 2005

PostPosted: Thu Feb 08, 2007 7:11 am    Post subject: Reply with quote

Good design but the wheels are a bit too close imo, front to back, I don't mean ultimately seperate them, just nudge them a tad further apart and it will be good. Could be a tiny bit wider and would be good, btw you really should include a few variants with machine guns and rocket launchers on lol, they would look funky for mutant units.
_________________


Back to top
View user's profile Send private message
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Thu Feb 08, 2007 12:40 pm    Post subject: Reply with quote

Bump? Whatever. BWT, does the "Train=yes" work in RA2? (I need to know.)
_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Sat Feb 10, 2007 8:09 pm    Post subject: Reply with quote

I don't know because I don't have RA2 installed at the moment - but I'd expect it wouldn't be too hard to find out.
Go into the RA2 rules.ini and find a simple unit, like a grizzly, and enter Train=yes in the code. Play the game and see if it works. If it does, your war factory will probably explode when you build the modded grizzly.
OR I think there's a way you can find all the tags available in RA2 using a hex editor on game.exe, but i don't know exactly how to go about that.
_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Back to top
View user's profile Send private message
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Feb 10, 2007 9:05 pm    Post subject: Reply with quote

"hex editor"? OK? What is that? Perhaps what CnCVK use to mod YR?

Sorry about the offtopic #Tongue
_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Feb 10, 2007 10:26 pm    Post subject: Reply with quote

just a basic text editor that shows hexadezimal values for the characters too.
If you dont have one, use winword or notepad. open the exe and search for "Train"
_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sun Feb 11, 2007 6:32 pm    Post subject: Reply with quote

OK, I shal try! #Tongue
_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
cdmt
Cyborg Engineer


Joined: 25 Nov 2006

PostPosted: Sat Feb 17, 2007 4:14 am    Post subject: Reply with quote

Quote:
There's a problem with the train=yes feature (besides the fact that it's...somewhat unrealistic)
is that the truck destroys your war factory when it comes out...If you want to keep that feature, I'd suggest making it a civilian vehicle to hijack...


Why don't you just make an shp of the vehicle and make it a building that undeploys into its voxel.

Back to top
View user's profile Send private message
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Feb 17, 2007 12:18 pm    Post subject: Reply with quote

OR: the "mad tank"

You build a building, and it inludes a free unit, then, the activeanim has demage=1 and the "builging will have a health of =0 #Tongue

I havent tryed it, but I hope it'll work Smile
_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Sat Feb 17, 2007 5:54 pm    Post subject: Reply with quote

cdmt wrote:

Why don't you just make an shp of the vehicle and make it a building that undeploys into its voxel.

Now THAT would be interesting. . . I could have it be a deployer.
The building could be a cloak detector or something, then it would deploy into a pwn-all monster truck. XD
IDK perhaps when I have some time I'll make a building for it (or just be lazy and do a screen-shot shp)
_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [40 Posts] View previous topic :: View next topic
 Forum index » Modding Central » Media Hut » Voxels
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.2813s ][ Queries: 13 (0.0188s) ][ Debug on ]