this is pretty good, especially for something made with blender.
shut up, just shut up.
http://www.blender3d.org/cms/typo3temp/pics/2a4f78df0c.jpg
will you shut up in the future about things you don't understand ? _________________ Micro TS
Portable, no campaign, movies or music, just the engine and needed resources for skirmish and lan. QUICK_EDIT
You're forgetting, Chielscape is pretty much against everything that is open-source, considering it inferior to closed-source (despite never using the open-source equivalent).
Anyway, for the fighter. It's a rather nice concept but I feel it's a bit silly that you have both straight, jagged edges and smooth curves on it. Would you not expect the style to be either one or the other and not a mix of both? Also, it doesn't appear to have too large a cockpit unless the fighter is rather big (or unmanned). _________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee
Thanks for the comments. I didn't try to stick to any style, I just got a cube, tried to learn Blender, and was getting ideas. I didn't even plan for a fighter. I'm not any work everyday modeller, I just model a thing once in a time. I didn't think about if it's unmanned or not. If you think is more logical, then make it unmanned, or just controlled by hyperintelligent mice
There are few thing I want to change, (remove some of the edgy stuff), but only on very small parts of the model, so it won't change the basic feel much. If the model would be made as high-poly, the wings would have smooth edges.
Judeau, what you showed, is FAR to max of what Blender can do. I've seen many totally photorealistic images made in it.
LONG LIVE OPEN SOURCE!!! _________________ Time will tell...
Sooner or later...
Time will tell... QUICK_EDIT
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