Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Feb 01, 2007 12:07 am Post subject:
Smoothed Cube Auto Normals v2 (Auto Normals 4.1)
Subject description: Simply perfect.
Extract the Kirov airship from your Red Alert 2. Now, get VXLSE III 1.31 and normalize the Kirov with it. It's amazing, there is no difference. I'm deadly serious. Not a single difference, in colour, on nothing. With the slave miner, the new normalizer did a better job than Westwood's exporter (the curve in one of the tubes was looking better). The Mad Dog is even more awesome. The normalizer from 1.3 reflects more light than this one, however, this new one distuingush better the curves in the most rounded way possible. I'm posting the slave miner below, so you can take your conclusions.
smin4_000.jpg
Description:
Slave Miner normalized by Voxel Section Editor III 1.31
Joined: 22 Aug 2006 Location: somewhere south of the north pole
Posted: Sat Feb 10, 2007 9:59 pm Post subject:
I have already noticed some HUGE positive new sides of the autonormals. From front to bak, 1down-3-bakwards no works as one smooth normal!
*Celebratring 4th hour to the new AN 4.1*
EDIT: I've downloaded the newqest version III 1.32, And I cann't wait to I get home and get to test it! _________________ This is a signature QUICK_EDIT
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