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An Important Question
Moderators: L()KI
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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Sun Feb 11, 2007 1:14 pm    Post subject:  An Important Question
Subject description: and bad news about buildings.
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I want to now if you think 21 units a side excluding infantry is too much.....

There will be 3 classes of units per side, Basic (thats all u'v seen so far),Specialist and then Elite.


Oh and the buildings will be scrapped, rebuilt and redesigned using 3D......This is due to my stupidity, partly anyways.

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Sleepwalker
AA Infantry


Joined: 13 Apr 2006
Location: No(r)Way

PostPosted: Sun Feb 11, 2007 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've allways hated loads of units, so yes... that's too much.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Feb 11, 2007 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Depends. Three classes of 7 units each is not that much if you can handle it out. For instance, if you use the ETS Dropout Loadout feature and some other stuff, you could make things work out pretty well.

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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Sun Feb 11, 2007 4:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

What is a ETS dropout loadout feature?

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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Sun Feb 11, 2007 6:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think that general vehicles/units are enough(ex. anti-inf., anti-tank, ect).

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