Posted: Wed Mar 14, 2007 7:57 pm Post subject:
What the hell is going on with my script!
Subject description: Executing wrong action
Ok I'm making a multiplayer map in which civilian units spawn from human players opposite corners and attack you. Its similar to the AOD maps on zero hour. I know this wil lwork because I have seen it done on the map "In the Stil lof the Night". Anyway, I made the triggers correctly, with tags, teamtypes etc. but the wrong action is being executed! Instead of spawning banshees at a waypoint (action 80 I believe), an APC full of engineers spawns on my team and automaticaly attacks another AI player. I though mabey this issue has omething to do with Global AI Triggers so I deleted those from my map. Nothing changed. I opened up final sun and changed a few parapaters of the trigger, to make sure factions were correct. I tried to start up my map and I got a serious error message! Help me, whats going on with my trigger? QUICK_EDIT
I belive an error you may have done is that you've selected tag in teamtypes.
Don't do that. It messes up!
I hope it is that. It helped for me once. QUICK_EDIT
Correct, the trigger is useless without the script.
You can go to tutorials if you need help, in finalsun in help menu or you could go to tutorial section here or at www.tiberiumweb.com QUICK_EDIT
As, IonTarget said, you should really read through some of the tutorials on here and, Tiberiumweb.com... They may come in handy for all of your future mapping needs. QUICK_EDIT
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