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the Dusk Banshee, good to go
Moderators: Judeau, Mortecha, Rico
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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Dec 10, 2007 3:55 pm    Post subject:  the Dusk Banshee, good to go Reply with quote  Mark this post and the followings unread

Enjoy Smile

Here's a design 'evolution' - every screenshot I took from start to finish:


and here's the 3D view:

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The Fall of Hammerfest - Epic Tiberian chain story

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Dec 10, 2007 5:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm sorry, but it reminds me of Batman a lot. #Tongue

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Dec 10, 2007 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think your mom reminds me of batman alot












#Tongue

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Mon Dec 10, 2007 8:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

not sure if I like the green spots and the cockpit doesn't look like one ingame

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Dec 10, 2007 11:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Top right is the best. Wink

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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Tue Dec 11, 2007 6:42 am    Post subject: Reply with quote  Mark this post and the followings unread

IMO use the cockpit form the third one at top with the wings of the last at the bottom that whould be a perfect banshee.

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Tue Dec 11, 2007 2:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lower right, not debatable.

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Micro TS
Portable, no campaign, movies or music, just the engine and needed resources for skirmish and lan.

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Robopope99
Jumpjet Infantry


Joined: 05 Feb 2007

PostPosted: Tue Dec 11, 2007 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

seconded

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Dec 11, 2007 2:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

agreed.
As seen in the evolution pic, the design went through a lot of tweaking before it got to this final product..
I'm really not willing to tweak it further- it's plenty good as it is.
I appreciate the feedback though

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The Team Black Index

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Tue Dec 11, 2007 3:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

You might want to remove the remap in the Nod logo, and add some more remap #Tongue

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