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New terrain!
Moderators: Joshy
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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Fri Feb 29, 2008 9:03 pm    Post subject:  New terrain! Reply with quote  Mark this post and the followings unread

Yeah, I've started making some new terrain. Wink

Right now I've got this. It's tiberium grass! yay!

Enjoy. Smile



TibGrass_prev.png
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Tiberium Grass!
 Filesize:  8.54 KB
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TibGrass_prev.png



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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Fri Feb 29, 2008 10:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice, but needs in-game screenies to see how good it appears to be. Smile

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat Mar 01, 2008 12:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Alright, I'll get some soon. Smile

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sat Mar 01, 2008 1:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, looks pretty epic #Tongue *Drives Disruptor over and over on it*

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sat Mar 01, 2008 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Ah, I keep delaying the XCTX prerelease package.. That's got some nice tib grass in it you could use

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat Mar 01, 2008 5:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Nah, I'd prefer making most of the terrain. Smile

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Mar 01, 2008 11:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Not bad, but as said, an ingame screenie could do wonders here Wink

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat Mar 01, 2008 5:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

In-Game Wink

The 1st one you can't really tell

The 2nd compares the normal grass to the Tib grass. But it's kinda hard to tell....

EDIT: Hmm... I just noticed this... it seems it's only using one of the tib grass shps... Why is this?



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SCRN0001.png
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Comparing
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SCRN0001.png



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Destiny
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Joined: 02 May 2006
Location: Singapore

PostPosted: Sun Mar 02, 2008 2:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Perhaps the...err...Harvestable tib is...err...blocking the view of the unharvestable tib grass? Try removing the tib #Tongue But in the 2nd one..it seems pretty noticeable.

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gufu
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Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Mar 02, 2008 2:57 am    Post subject: Reply with quote  Mark this post and the followings unread

The ground... it's weird...

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sun Mar 02, 2008 3:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
The ground... it's weird...


Rawr.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Mar 02, 2008 3:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Don't look straight into it! It is dangerous for your mind!

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sun Mar 02, 2008 3:38 am    Post subject: Reply with quote  Mark this post and the followings unread

lol, what's wrong with it?

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Mar 02, 2008 4:32 am    Post subject: Reply with quote  Mark this post and the followings unread

joshy wrote:
lol, what's wrong with it?

Starts to swirl in front of your eyes...

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sun Mar 02, 2008 4:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Laughing Oh, alright. That means it will surely stay that way. Wink

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IcySon55
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Joined: 19 Nov 2003
Location: Overworld

PostPosted: Sun Mar 02, 2008 7:17 am    Post subject: Reply with quote  Mark this post and the followings unread

What gufu is saying is that there is zero variation in the tiles look 'n feel. So they end up doing that 3D thing is you stare too long. (Though the field isn't big enough for the 3D effect to happen...#Tongue)

If you made enough tiles for variation and it's not working in-game, compare your tiles to the original grass in file structure and code to find the problem. If you come up empty-handed, we'll go from there.

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j4m3sb0nd
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Joined: 10 Nov 2004

PostPosted: Sun Mar 02, 2008 11:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, it repeats a little much, although I like the texture.

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sun Mar 02, 2008 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
What gufu is saying is that there is zero variation in the tiles look 'n feel. So they end up doing that 3D thing is you stare too long. (Though the field isn't big enough for the 3D effect to happen...)

If you made enough tiles for variation and it's not working in-game, compare your tiles to the original grass in file structure and code to find the problem. If you come up empty-handed, we'll go from there.


Alright thanks Icy, I'll check it out. Wink

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sun Mar 02, 2008 4:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Perhaps a little more glowy-green will improve it...#Tongue

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