well im in the process of experimenting with particles systems, just started
it seems every aspect of TS is being improved in some way in 1.2, its really great
anyway the sounds are still growing and they are from
Tiberian Dawn
RA1 (not many)
RA2(very few as they mostly crap)
Renegade(many, good sounds)
Generals(some very useful sounds, and quite alot)
TS FMV's (my favourite sounds )
EDIT:
Welcome genobreaker, nice to see u here _________________ QUICK_EDIT
well im in the process of experimenting with particles systems, just started
it seems every aspect of TS is being improved in some way in 1.2, its really great
anyway the sounds are still growing and they are from
Tiberian Dawn
RA1 (not many)
RA2(very few as they mostly crap)
Renegade(many, good sounds)
Generals(some very useful sounds, and quite alot)
TS FMV's (my favourite sounds )
Hmm... i've been using RA2 and generals stuff as well... but.... dunno if it's illegal or....???? QUICK_EDIT
BTW.. Westwood links YR: SR and RA2 DeeZire at their RA2 fansites list..
Oh and did I mention units that hold tiberium will leak tiberium gas when damaged? _________________ Project Director of C4 Commando C4 Commando's ModDb profile QUICK_EDIT
Wow, new features to play around with... this mod is really gonna rock... btw Seaman the sounds in Retro are awesome dude.. love those ambient stuff, more feel to Tiberian Sun _________________ ::TSR Home-Grown Vxl Maker::
I meant, is it illegal to use sounds from Generals (that are copyrighted) in a TS mod. From a jurisdic (how do i spell that) point of view, someone using that mod is able to listen to Generals sounds without buying the game. Lawyers could argue that that means one less copy of Generals to be sold. Of course it makes no sense but still... QUICK_EDIT
And you could argue that the 'official' support EA give to generals modders means that they should have expected that and its there own fault for not supplying a warning.
Besides, i don't think the sounds in Generals is its biggest selling point, its more the 3d and gameplay (or lack of IMO, but thats not a selling point). QUICK_EDIT
and u could argue the screenshots shown on the back of the Tiberian Sun box (that look tottaly different to ingame with hi res icons and heavy tanks etc)
is faulse advertising _________________ QUICK_EDIT
Somehow Big Blue Tiberium got in to my RA2>TS map conversion... And this is not the Firestrom Big Blue Tiberium Tree, it is unused Tiberium type. It looks very cool when you see it animate
No, it seems like the forum made it into a thumbnail.. click on it to see full picture. _________________ Project Director of C4 Commando C4 Commando's ModDb profile QUICK_EDIT
WW is actually using this Tiberium Type on their Ice Maps... like on Nowhere to Run... the fona's you see in that map are not 'real', they don't spawn tiberium. To bad you can't use FinalSun to put these in... you can only put in real fona's that will crash the game if used on ice maps.. QUICK_EDIT
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