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ATGM team
Moderators: Dutchygamer, Lt Albrecht
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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 6:21 pm    Post subject:  ATGM team Reply with quote  Mark this post and the followings unread

Joshy is working on this ATM, it isn't done so don't worry.

The ATGM tems were introduced at the beginning of the current crisis that started with a coup d'etat in Russia by Sergei Trotsky. The Allied nations analysed the tactics of the new Red army and found that an armoured breakthrough and the subsequent unrestricted advance of mechanised forces was key, the ATGM teams are specifically trained to prevent this and stop armored breakthroughs, one member hauls around the missiles, the other has a laser target designator which is used to guide the missiles, he also carries a rifle to defend the pair whilst they aren't dug in. However he must concentrate on guiding the missiles and cannot guard the duo whilst they are deployed.

They are however excellent against all armoured land vehicles, watch out for them.

Credits:
Joshy=t3h editing
PartyzanpaulZY=the original



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Thanks Joshy
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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat May 03, 2008 6:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

So... why does facig east has almost half cut off?

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat May 03, 2008 6:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Joshy is working on this ATM, it isn't done so don't worry.


That was today's work #Tongue They are not complete, so that's why they are cut off. I was lazy and didn't finish that one. Wink

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 6:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

He is lazy and insane, and strangely similar to me, even if there's an ocean between us Laughing man I make bad puns.

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat May 03, 2008 6:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

bleh.... lazy....

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Meh, lazie... oh forget it

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Dutchygamer
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Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat May 03, 2008 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks cool, but on some pics one of the guys looks smaller then the other #Tongue

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sat May 03, 2008 6:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

awesome man now i am looking forward to this mod being finished

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 6:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's half done! And there's only one pic... And the GGI is always bigger than the normal dude, you should know that, he is a few pixels taller.

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Dutchygamer
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Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat May 03, 2008 6:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

With the duo on the right-bottom, the GI looks bigger then the GGI Wink And I will shut up about it, because it's still a WiP

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

I kinda see what you mean now, and thanks for the shhhing.

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat May 03, 2008 6:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

woah... he's tiny. #Tongue It's mini-me!!!

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 7:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good work, mini me! duh-duh-duh! duh-duh-duh!

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat May 03, 2008 7:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

will the sand bags spin when they turn around?

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Destiny
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Joined: 02 May 2006
Location: Singapore

PostPosted: Sat May 03, 2008 7:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

We can't ever get enough of pics #Tongue Yes, the...ATGM Team is a nice idea...will there be a REAL target designator for the other pal? *Looks at OP Boris*

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Dafool: I've raised that with joshy, along with my chiken korma, and we'll work out a solution.
@Destiny: Remember that Generals laser guided missiles tutorial? Gusss the answer.

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat May 03, 2008 7:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Korma.... Smile

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sun May 04, 2008 8:58 am    Post subject: Reply with quote  Mark this post and the followings unread

GI (I created) with advanced GI as a team, great idea.
#Popcornsmile

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 04, 2008 11:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, I think he deserved a higher place in the SHP contest than he got. Sure he's an edit but he's actually a quite good idea.

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Biohazard
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Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sun May 04, 2008 2:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

wait is the mod for ra2 or ra2yr just normal ra2 right?

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 04, 2008 3:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's for YR because of the logics, it's Called RA2:...
because it's an RA1 sequel. And because it's logical. YR:Moscow's vengeance sounds like another post-YR mod.

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DaFool
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Joined: 07 Nov 2006

PostPosted: Sun May 04, 2008 3:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

did I see somewhere you'd move this onto ra3 when it comes out? Or was that just a joke.

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Lt Albrecht
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Joined: 25 Jul 2007
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PostPosted: Sun May 04, 2008 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
did I see somewhere you'd move this onto ra3 when it comes out? Or was that just a joke.

I said if the YR version gets done and I get 3D skills then it might move. But seeings as neither of those two thinks are likely... (A mod is never "done" and I don't think I'm cut out for 3d, I hate all the interfaces I've seen and they don't agree with how I work) I doubt it'll happen...

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Destiny
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Joined: 02 May 2006
Location: Singapore

PostPosted: Sun May 04, 2008 3:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

I presume the ATGM team...uhhh...moves together as a bun- duo, same speed?

(Man, I'd like to see them down a helo but it'll be op and down aircraft, lol.)

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 04, 2008 3:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

They walk around together, if one went faster than the other it'd look really weird when they stopped. It'd be good to see the two of them rappel down on ropes from a hovering chinook, but for that they'd have to be 3d and I can't do 3d...

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DaFool
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Joined: 07 Nov 2006

PostPosted: Sun May 04, 2008 4:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol when they get shot by sniper.

Are you gonna have them use cyborg crawl-with my-legs-cut-off logic?

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 04, 2008 4:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

I suppose, don't know how that'll work with deployfire logic though...

I suppose one will have to limp, it'll be more work for joshy though...

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sun May 04, 2008 5:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

......

More work..?




*Slams head against wall...

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Biohazard
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Joined: 17 Jan 2008
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PostPosted: Sun May 04, 2008 6:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
It's for YR
oh thank god my ra2 is messed up it wont run. my YR is fine though. so it looks like i can play the mod!

lol joshy the more the merrier Very Happy

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 04, 2008 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, YR has more logic so it's an obvious choice, and I'm going to have to get medical help for poor Joshy, I think he gave himself internal bleeding when he hit his head on that wall...

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 04, 2008 6:24 pm    Post subject: UPDATED Reply with quote  Mark this post and the followings unread

Here we are, a new version. The GGI dude will be carrying a rocket launcher on the move, he won't fire it though until he's set up and there's a laser to guide the missiles.



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Joshy names these files BTW
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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun May 04, 2008 8:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aww what a cute couple, they love each other. ^-^.

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 04, 2008 9:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing Nah, they have a love-hate relationship. The missile dude hates the other guy for making him do all the carryiong stuff...

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Apex
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Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Sun May 04, 2008 10:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why do the sandbags rotate?

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Mon May 05, 2008 6:03 am    Post subject: Reply with quote  Mark this post and the followings unread

lol, it'll be strange to see the laser guy aiming at the missile dude's head while the missile dude wtfpwns a sov tank unguided #Tongue It makes sense too.

Love-hate rox #Tongue Without laserguy missile dude will need to use iron sights and rangefinding XD

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon May 05, 2008 9:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Without laserguy missile dude will need to use iron sights and rangefinding

Yeah, either that or lug around the laser too, having to guide the missile befor he reloads so it doesn't home in on the ground in front of him...

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Biohazard
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Joined: 17 Jan 2008
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PostPosted: Mon May 05, 2008 7:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol McMidget im gonna use that name now Very Happy

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon May 05, 2008 7:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good on ya McMidget

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Biohazard
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Joined: 17 Jan 2008
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PostPosted: Mon May 05, 2008 7:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lt Albrecht wrote:
Good on ya McMidget


naw i didnt mean that was going to be my nickname

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Destiny
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Joined: 02 May 2006
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PostPosted: Tue May 06, 2008 4:04 am    Post subject: Reply with quote  Mark this post and the followings unread

lolpwned.

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue May 06, 2008 6:42 am    Post subject: Reply with quote  Mark this post and the followings unread

owned, worse than an APC sat there in front of 3 ATGM teams...

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DaFool
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Joined: 07 Nov 2006

PostPosted: Tue May 06, 2008 12:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

I just thought about how to do will sniper fire! When one guy dies the other kills himself. Have fun with the death anim.

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Destiny
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PostPosted: Tue May 06, 2008 3:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm...lol? Maybe the laser guy ALWAYS dies first and missile dude homes the rocket into the ground in front of his sandbags...of of course anim. #Tongue

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue May 06, 2008 4:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Umm, nah, just have him injured, say he wears a kevlar vest that'll stop a bullet but causes him compression wounds and a cracked rib or two in the process.

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Destiny
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Joined: 02 May 2006
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PostPosted: Thu May 08, 2008 10:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Umm...I'm almost done with the map.

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Last edited by Destiny on Thu May 08, 2008 4:45 pm; edited 1 time in total

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu May 08, 2008 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

[100% EDIT]Thanks dutchy, Aidan go away please. Nobody cares about these posts except the people who have to clear them up. Please go and do your IT coursework, North will give you hell if you don't give it in. Talking of IT I have to finish it too...[/100% EDIT]

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Last edited by Lt Albrecht on Thu May 08, 2008 3:45 pm; edited 1 time in total

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DaFool
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Joined: 07 Nov 2006

PostPosted: Thu May 08, 2008 11:47 am    Post subject: Reply with quote  Mark this post and the followings unread

lol, his last name is Noad. (i guess you'll be deleting this post too)

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Destiny
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PostPosted: Thu May 08, 2008 1:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol Noad? Strange name #Tongue

Ah yes, I've got the map almost done. Though I dunno how to remove smudges and my ramps seems to act weird...

Joshy, are our dudes done yet?

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Dutchygamer
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Joined: 18 Jun 2005
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PostPosted: Thu May 08, 2008 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

N00b post crapped... If he strikes more, I will suggest an ban to Banshee Wink I do not tolerate any n00bs on these forums!

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Lt Albrecht
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Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu May 08, 2008 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks dutchy, he just annoys me a lot. He got hit in the head by a football today, it didnt hurt him but it knocked his glasses off...

And I reckon this will have to be crapped I'm afraid guys.

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