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Flame Towers?
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Sat Jul 05, 2008 11:55 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Yes you're right.

@Aro:
Flame towers Confused.

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat Jul 05, 2008 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Flame towers? O_o Please, no.

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sun Jul 06, 2008 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Flame Towers...If you add flame towers, you need the WHOOOOOOSH sound. Mmmmmmboy. I'd like a crispy Riflemen to go with my disintegrated Mammoth Tank, please.

Great stuff, very intimidating, but I am sorta with Chiel when it comes to the rounded edges.

(I always preferred it to be the named the Tower of Zappy Zap, however)

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!DarkRose
Commander


Joined: 13 Aug 2006
Location: U.K, Birmingham

PostPosted: Sun Jul 06, 2008 2:47 am    Post subject: Reply with quote  Mark this post and the followings unread

i kinda like the idea of flame towers #Tongue
Mmm crispeh!

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sun Jul 06, 2008 3:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Flame towers for the lose.

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Sun Jul 06, 2008 6:38 am    Post subject: Reply with quote  Mark this post and the followings unread

I suggest more of a fondation for the building.

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Juggernaut
Cyborg Firebomber


Joined: 30 Apr 2008
Location: Italy

PostPosted: Sun Jul 06, 2008 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Joshy wrote:
Flame towers for the lose.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Jul 06, 2008 11:32 am    Post subject: Reply with quote  Mark this post and the followings unread

If you're going to debate about Flame Towers, DON'T DO IT IN THE OBELISK OF LIGHT THREAD!
Stay on-topic, I don't want to have to keep moving topics and deleting posts.

[Split]

By the way, I apologize about the few on-topic posts being moved, I made an accident while splitting the topic.

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Sun Jul 06, 2008 5:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, you're the boss.

Well IMO, there's no point to have a flame tower, since the laser is already an "improved flame tower", as it's an anti-infantry base defence, which is also relatively good against armoured targets, and even more they both would burn infantry. If you want to keep it, I would say remove the small laser tower, and add the flame tower and the cannon tower.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Jul 06, 2008 5:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

You make a very valid point. The reason I wanted to add other defense structures was to simple add Variety, Tiberian Sun lacked in variety and Flame Towers seemed like a very Nod-like structure.

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Sun Jul 06, 2008 6:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

I do support the idea of more and varied defensive structures, however if you plan on doing so, I'll suggest giving them different purposes. For RO I'm going to separate them in anti-infantry, anti-tank, anti-air, a super base defence, and a special "base defence". As you might guess this means the removal of the laser turret for Nod.
I'll sugest you do something similar, and remove the small laser, and replace it with a flame tower, and some sort of cannon (or energy weapon; you know something like a plasma cannon).

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!DarkRose
Commander


Joined: 13 Aug 2006
Location: U.K, Birmingham

PostPosted: Sun Jul 06, 2008 6:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Twas thinking, Aro if they dont want it for nod perhaps it could be for another use.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun Jul 06, 2008 7:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

yea, Machine hit what I felt, sure Flame Throwers would be neat conceptually but we can play around with alternate forms of defense? In fact I think I have a better use for the "Flame tower" concept.

In my eyes the laser seems like a fairly weak downgrade to the ole TD cannon. so something in that same vein. being able to tackle on enemy armor supporting any nearby Laser emplacements. And they can be fitted with a plasma type cannon with elite status.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Jul 06, 2008 8:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

How about flame towers as basic defence vs infantry, laser turret versus medium tanks and obelisks versus everything?

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sun Jul 06, 2008 8:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gosho means Obelisks versus more tanks and nitty picky infantry. #Tongue *Orca Bombs*

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Juggernaut
Cyborg Firebomber


Joined: 30 Apr 2008
Location: Italy

PostPosted: Mon Jul 07, 2008 12:09 am    Post subject: Reply with quote  Mark this post and the followings unread

IMO the flame tower is a stupid idea. Never liked them since Red Alert on the PS 1.

Anyway, the plasma bolt of a command cyborg isn't as powerfull as a GDI RPG Tower's bolt ?

I prefer a ztyping plasma cannon instead of a flame tower.


and please, a rocket launcher plugin for GDI Smile

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Mon Jul 07, 2008 12:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah I don't really like the flame tower idea. : /

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Jul 07, 2008 12:32 am    Post subject: Reply with quote  Mark this post and the followings unread

plasma cannons are boring

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Mon Jul 07, 2008 12:45 am    Post subject: Reply with quote  Mark this post and the followings unread

How about if you want to use a flame tower, which is a fairly basic piece of hardware for TS's times you make it something like a mutant based weapon? Only instead they launch fire trailing grenades which explode with a few fire animations left behind? Rather than a 2mph flame slowly taking a few battles to reach it's target? Same outcome, toasted infantry, just would look a bit better and is put to a more realistic use.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Mon Jul 07, 2008 12:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, incindieary grenade launchers with auto loaders, rapid firing. It would pwn infantry.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Jul 07, 2008 7:14 am    Post subject: Reply with quote  Mark this post and the followings unread

I've already sorted out GDI's variety of defenses so there is no reason to concern about that for the time being.

Quote:
How about flame towers as basic defense vs infantry, laser turret versus medium tanks and obelisks versus everything?


Now that's what I was planning on doing. Flame towers are useless VS armor whereas Laser Turrets are decent VS light vehicles etc.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Jul 07, 2008 9:39 am    Post subject: Reply with quote  Mark this post and the followings unread

@Morpher
i gave Aro already the code for a flamethrower weapon that leaves a line of flames along the path it travels and which has a nice area effect at the impact.
This one also doesn't has the flaws of the normal flamethrower, that doesn't allows veterancy, moves very slow and has to wait until the first shot is over before it can fire the next one.

So the weapon shouldn't be a problem.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Tue Jul 08, 2008 11:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
plasma cannons are boring


Not if you make them fun!!! like actual blood plasma fresh from mutant veins! Twisted Evil

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Juggernaut
Cyborg Firebomber


Joined: 30 Apr 2008
Location: Italy

PostPosted: Wed Jul 09, 2008 1:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Ickus wrote:
Quote:
plasma cannons are boring


Not if you make them fun!!! like actual blood plasma fresh from mutant veins! Twisted Evil


^ The Evil person spoke.

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Team Flaming Rhubarb
Soldier


Joined: 25 Apr 2006

PostPosted: Wed Jul 09, 2008 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Normal plasma cannons are boring but charged energy bolts (Think energy orbs from HL2) would be an insane anti inf weapon.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Jul 09, 2008 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

The difference being? Really it would only be fiction rather than art that'd be changed, and arts what can really get boring. Giving it a different name is just the icing.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Wed Jul 09, 2008 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

its more of the mechanic of the "orb" bouncing around frying enemies then exploding...

Thing is ''Plasma'' is a staple buzzword in sci-fi that sorta can be defined to whatever the fiction deems it...sure call it "photon", "molecular death ray" "OMGWTF" cannon but its really depiction is just so overused that it is boring..

I just imagined a quad-barreled turret like structure, behind it an armored shell housing a bloated mutant with strapped down with tubes feeding the turret. another is a "willing" mutant strapped down in a chair in wired with IV's manning the turret...

another inception..well unfeasible really but oh well...

is a grinder like structure that one can sent in infantry...what goes in, comes out. XD

I imagined it using capture mutants or lifeforms as a primary ammo...but why not normal infantry they can do "piercing" damage as their bone fragments fly and stab the enemy...while tossing in some mutants add a little "corrosive" flavor burning away more armored units... hecks why not throw in some smaller units, like buggies,recon bikes that shoot out as Armor piercing debris while larger ones spew out flaming debris that explosives...

. If you really wanna get technical have the grinder..overwork its gears to grind heavier metals to where it is broken down into raw burning "plasma"! XD >.> remember kiddies this is sci-fiction..

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sat Jul 12, 2008 9:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Ickus, you sick, twisted bastard. Smile

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