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M-30B Pluton TNMS
Moderators: EVA-251
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EVA-251
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Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sat Jul 19, 2008 3:54 am    Post subject:  M-30B Pluton TNMS
Subject description: Prepare the anti-air, commander.
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EDF 'Pluton' Missile System (EDF designation M-30B)
Cost: 3000
Armor: Medium
Speed: Medium-Slow
Weapon:1 'Pluton' Advanced Tactical Nuclear Missile
Range: Extreme
Research Center Tech, Tier-3 Advanced Siege Artillery

The M-30B is the second model of a testbed for a highly experimental new type of nuclear weapon. Based off of the French AMX-30 Pluton TMNS, which was being hurriedly developed when Soviet armor crashed through Germany and was camped just outside the Maginot Line during the Second Red War, it shares many design characteristics, including track layout, chassis and profile shape and missile launch capabilities. The primary difference comes in the form of its missile. During the 80s and 90s, former Soviet nuclear physicists began making breakthroughs in nuclear stability, leading to the now aptly named Chernobyl Class Reactor. With assistance from American scientists, the Russians eventually found a way to create a "clean" nuclear warhead. While it has a low yield, the AS-24 'Pluton' Missile warhead had almost a 0% fallout release, provided it properly detonated. Missile interceptions showed it had a tendency to become very unstable when forcibly detonated, releasing large pools of radiation over the area it was destroyed. The launch vehicle itself is also volatile; another issue that EDF scientists are trying to fix.

Variants:
AMX-30 Pluton- The original French version; never reached production stages as Manufacturing Facility was captured during a Soviet Spetsnaz raid.
M-30A- The EDF version; changed to M-30 to fit with EDF designations. Featured a different chassis; dubbed the "ugliest thing to drive".

Shown Above: M-30B (left), M-30A (right)

Voxel Notes
The version in the preview was much too bright for ingame use, therefore I darkened it to what you see in the ingame.

The Missile was drawn on the Pluton; using MS Photo Editor, I determined the angle of the launcher and rotated the missile as such, designing the rest of the missile in VXLSE III. #Tongue

Lastly, the AMX-30 Pluton was the FIRST voxel I ever tried to do. It sucked. End of story. That version, fortunately, never surfaced to the public.

Final Notes
Cameo was made for me by BrianPrime in 2005.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Last edited by EVA-251 on Sat May 09, 2009 4:11 pm; edited 1 time in total

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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Thu Mar 26, 2009 3:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pure terror right there

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Please, I DON'T read the signature rules of the forum.

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