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KW Sea of Isolation (2-4)
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Jul 28, 2008 11:19 pm    Post subject:  KW Sea of Isolation (2-4) Reply with quote  Mark this post and the followings unread

Another basic map, although it has a wierd resource layout. I added fog for the hell of it. Enjoy it or...not.



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iso2.jpg



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iso1.jpg



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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Tue Jul 29, 2008 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

players 2 and 4 have a clear advantage...

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Jul 29, 2008 12:13 am    Post subject: Reply with quote  Mark this post and the followings unread

you can build off of your allies con, so like, this is negated. and they are on opposite teams on a symmetrical map....aka "balance"

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Tue Jul 29, 2008 12:16 am    Post subject: Reply with quote  Mark this post and the followings unread

still meh

how bout sum unholy alliance?

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Jul 29, 2008 12:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Hows about I do every single map? Including the campaign ones. And all the fan ones too?

I just realized I made the islands with the tib too small-there isn't enough room to build a refinery. I guess they just be aestics ;p

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Jul 29, 2008 8:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice map! But as I said before: it's best to take the original map sizes, multiply them by 3, and then re-create the map. Then you have some more room Wink Or are you already doing that?

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Jul 29, 2008 9:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I actually ultiply by 4

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Jul 29, 2008 9:22 am    Post subject: Reply with quote  Mark this post and the followings unread

And still such little room? Then that only works for small maps #Tongue

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Tue Jul 29, 2008 6:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's funny how maps like these, ramakes that take 10 mins to put together recieve feedback and loads of downloads...

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Jul 29, 2008 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Funness and playablilty is everything.

Don't hate me because I'm beautiful

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