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Submarine [3DS]
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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Tue Oct 28, 2008 5:05 am    Post subject:  Submarine [3DS] Reply with quote  Mark this post and the followings unread

20 Minutes of boredom lead me to create this low poly submarine. I didn't use blueprints so it inaccurate but it may be useful to someone. I might Mod C&C: generals someday when I get better in 3D.

Enjoy and don't forget to credit me. Smile

EDIT:New version uploaded, model slightly improved by ZoidZilla.



GR's Submarine.png
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GR's Submarine.png



GR's Submarine - 2.3DS
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Last edited by Roaches on Wed Oct 29, 2008 1:14 am; edited 1 time in total

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Tue Oct 28, 2008 5:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's nice Wink

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Tue Oct 28, 2008 7:43 pm    Post subject:   Reply with quote  Mark this post and the followings unread

98% for model (considering low-poly).

Nice model anyways.

Lacks Phong Shading (in Cinema4D for example) which is just detail (3-4 clicks). Wink

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Tue Oct 28, 2008 10:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

@0warfighter0: thanks Wink

@Partyzanpaulzy: This is my 5th complete 3d model even though I'm still a 3D newbie I'm just trying to pickup where I left off. Note that the entire sub is modeled from 1 cylinder and the rest are just lofted lines. Wink

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Oct 28, 2008 10:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

thats pretty good for you fifth model. I am not sure if generals can support submarines, but this is good nevertheless.

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Tue Oct 28, 2008 11:03 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.

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ZoidZilla
Shrapnel Sniper


Joined: 16 Apr 2008

PostPosted: Tue Oct 28, 2008 11:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Is this black triangle beneath the conning tower a polygon error or a strange shadow?

You should try to add some smooth so the model.

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The Art Of Tiberian Fall

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Wed Oct 29, 2008 12:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Probably just Mesh Normals errors, something that I don't know how to fix yet unfortunately.

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Wed Oct 29, 2008 1:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the link Wink

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nyar
Guest




PostPosted: Fri Apr 23, 2010 8:10 pm    Post subject: sub use Reply with quote  Mark this post and the followings unread


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