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American Flamethrower
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Oct 29, 2008 12:57 am    Post subject:  American Flamethrower
Subject description: from Civ3
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Another dude. Behold his fire!

What type of guy do you guys want next?


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Last edited by DaFool on Sat Nov 15, 2008 8:41 pm; edited 2 times in total

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Wed Oct 29, 2008 1:01 am    Post subject: Reply with quote

Sweetness! I get first dl yay =D

It looks awesome like the bazooka guy, thanks for converting it Smile

The fire sprays are absolutely amazing Very Happy

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Javier
My Rank Will Never Change


Joined: 24 Oct 2008
Location: Wars World!!! Posts: -99999999

PostPosted: Wed Oct 29, 2008 3:56 am    Post subject: Re: Flamethrower Reply with quote

DaFool wrote:
What type of guy do you guys want next?


A naked soldier or Tanya.
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Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Wed Oct 29, 2008 6:39 am    Post subject: Reply with quote

Very nice, looks like he's spitting his tooth out Smile

I've been waiting for a rifleman(you know, a dude with a bolt action rifle).

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Oct 29, 2008 9:48 am    Post subject: Reply with quote

be more specific, you want an american, a brit, a russian, a german, an italian, a jap, a generic ww1 infantry (those be your choices). I also have an einstein...
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Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Wed Oct 29, 2008 11:19 am    Post subject: Reply with quote

I would like to have an American, a Britisher, a Russian and a German, please. Btw, about that Einstein, do you have any great leaders(Eisenhower, Stalin...)?

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Wed Oct 29, 2008 12:57 pm    Post subject: Reply with quote

Sweet... I go away for four days and you all get off your asses? Maybe I should go back for another week, who konws? Maybe Ares will be done Laughing
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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Wed Oct 29, 2008 2:28 pm    Post subject: Reply with quote

I made a sequence code:

Code:
[Sequence]
Ready=0,1,1
Guard=0,1,1
Walk=8,10,10
FireUp=103,15,15
Idle1=88,15,0
Idle2=238,15,0
Die1=223,15,0
Die2=223,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Oct 29, 2008 3:20 pm    Post subject: Reply with quote

I was wondering where you were Lt.
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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Wed Oct 29, 2008 4:45 pm    Post subject: Reply with quote

omg great! nice conversion
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Dny
Energy Commando


Joined: 28 May 2008
Location: California

PostPosted: Thu Oct 30, 2008 7:40 pm    Post subject: Reply with quote

likey, dont care what kind of guy you realease next just release it
the bad thing i cant belive im soo dumb i cannot get the sequence to work i should check the tutorial again (the sequence of the others not this one)

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Oct 31, 2008 12:34 am    Post subject: Reply with quote

Code:
[WarriorSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,0,0
Walk=8,10,10
FireUp=104,15,15
Down=0,0,0
Crawl=0,0,0
Up=0,0,0
FireProne=0,0,0
Idle1=88,15,0,S
Idle2=88,15,0,S
Die1=224,15,0
Die2=224,15,0
Die3=224,15,0
Die4=224,15,0
Die5=224,15,0
Cheer=238,15,0,S


Thats the code I use, which is just an edit version of whatever was above it. I Think I'm liking the other code though, because it uses the victory anim as another idle.
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Deformat
Defense Minister


Joined: 17 Sep 2007
Location: Bucharest,Romania Posts:29240348568

PostPosted: Fri Oct 31, 2008 6:43 am    Post subject: Re: Flamethrower Reply with quote

Javier wrote:
DaFool wrote:
What type of guy do you guys want next?


A naked soldier or Tanya.


Naked tanya has allready been made.

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Fri Oct 31, 2008 1:14 pm    Post subject: Reply with quote

yes, but its terrible quality #Tongue

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Deformat
Defense Minister


Joined: 17 Sep 2007
Location: Bucharest,Romania Posts:29240348568

PostPosted: Fri Oct 31, 2008 7:02 pm    Post subject: Reply with quote

Maybe you should ask hyper to do an naked tanya poster #Tongue

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Fri Oct 31, 2008 9:55 pm    Post subject: Reply with quote

That would be "smexy". #Tongue

ON-TOPIC: Well done! Wink
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Roadwarrior
Energy Commando


Joined: 15 Jan 2007
Location: Oklahoma

PostPosted: Tue Nov 04, 2008 5:55 pm    Post subject: Reply with quote

Photoshop=possibility's
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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu Nov 06, 2008 1:19 am    Post subject: Reply with quote

Would be nice to compile em all into a pack.
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Nov 06, 2008 1:21 am    Post subject: Reply with quote

I'm not even half way through
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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Fri Nov 07, 2008 7:19 pm    Post subject: Re: Flamethrower Reply with quote

DaFool wrote:
What type of guy do you guys want next?


Dinosaurs. Now. I need placeholders. The RA2YR dinosaurs are fugly.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Nov 07, 2008 7:36 pm    Post subject: Reply with quote

I want M60/.50CAL-age or conscripts
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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Fri Nov 07, 2008 7:46 pm    Post subject: Reply with quote

I want black ops troopers Razz

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Fri Nov 07, 2008 8:20 pm    Post subject: Reply with quote

Awesome DF :O I think this deserves spotlight Very Happy

EDIT: I agree with Lt Albrecht, it would be awesome to see some 50 Cal/M60 wielders too Very Happy
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Nov 07, 2008 9:27 pm    Post subject: Reply with quote

Yeah....this is from another game, I just converted it. Plus you are limited to what units are in the game. What's left is riflemen, TOW, and a camo paratrooper.
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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Fri Nov 07, 2008 9:30 pm    Post subject: Reply with quote

DI-NO-SAURS!

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Nov 07, 2008 9:41 pm    Post subject: Reply with quote

russkie rifle please and maybe the TOW
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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Sat Nov 08, 2008 8:43 am    Post subject: Reply with quote

:/ I thought u made it D: oh well, still looks bad ass
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Nov 08, 2008 2:16 pm    Post subject: Reply with quote

TOW infantry
Camo Paratrooper
Italian Rifleman
Russian Rifleman
American Rifleman
German Rifleman
British Rifleman
German Flamethrower
German Anti Tank
American Heavy Machine Gunner
WW1 Infantry
Einstein
Modern Worker
General
Elvis
Great Leaders-Not sure as to specific ones, but I think I have Mao.
Various Dinosaurs

You know, I think I can create a partnership between the command and conquer modding community and the civ3 modding community, because we both have alot of assets tha can potentially be used by the other. They have a ton more sprites, and if we can tap that, then I think we'll be sitting pretty.
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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Sat Nov 08, 2008 3:23 pm    Post subject: Reply with quote

Elvis! Razz

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sat Nov 08, 2008 7:03 pm    Post subject: Reply with quote

DaFool wrote:
You know, I think I can create a partnership between the command and conquer modding community and the civ3 modding community, because we both have alot of assets tha can potentially be used by the other. They have a ton more sprites, and if we can tap that, then I think we'll be sitting pretty.


That sounds very very very good.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Nov 09, 2008 1:19 pm    Post subject: Reply with quote

Dafool, forget converting ATM, get this partnership going, get banshee and stuff on board, have a kinda crossover subforum (on theirs: Converted C&C Assests, on ours: Converted Civ 3 Assets) Just publicise the conversion processes on each one and watch the assets and conversation flow! End result: Win-Win!
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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Sun Nov 09, 2008 7:46 pm    Post subject: Reply with quote

It'd be great if you could compile some of these into one post. I'm lovin' them...
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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sun Nov 09, 2008 8:21 pm    Post subject: Reply with quote

Quote:

You know, I think I can create a partnership between the command and conquer modding community and the civ3 modding community, because we both have alot of assets tha can potentially be used by the other. They have a ton more sprites, and if we can tap that, then I think we'll be sitting pretty.


That sounds nice but - no offense to any asset makers - the general quality of their stuff is wayyyyy higher than ours (at least when I was modding Civ 3 this was the case). Why would you want a partnership which provides lower quality for higher quality?

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sun Nov 09, 2008 8:35 pm    Post subject: Reply with quote

http://forums.civfanatics.com/showthread.php?t=196395

From what I have skimmed through, Suiseiseki you are very very right. Their stuff is physically bigger than ours, so they usually have more detail. Not only that, but they are ALL sprites, while the vast majority of our stuff are voxels. But, nevertheless, I'm sure they wouldn't mind us usung the public stuff they put up. So it would probably be very one way. But hey, I just found a source of a huge amount of assets, shouldn't I atleast try to access them?

[img]http://forums.civfanatics.com/attachment.php?attachmentid=37402&d=1057431860[/img]





They have hundreds of units. Don't you want in?
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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Sun Nov 09, 2008 9:12 pm    Post subject: Reply with quote

Awww... Its... Awsome!

The possiblities... so VAST!

SO MANY NEW RESOURCES!!!

The future of modding, EXPONTENTIALIZED














ITS... ORGASMIC!

Their resources, converted into SHPs, would give this community huge amounts of top quality work!

btw, I spy some things there originally from Ra2/Yr Laughing

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Mon Nov 10, 2008 1:18 pm    Post subject: Reply with quote

FUUUUUUUUUUUUUUUUUUUUUUUCK

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Dny
Energy Commando


Joined: 28 May 2008
Location: California

PostPosted: Tue Nov 11, 2008 6:11 am    Post subject: Reply with quote

WOOOOOOAA!! Surprised I WAANT THAT MECH! Surprised

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Tue Nov 11, 2008 7:09 am    Post subject: Reply with quote

That guy came non-stop...wow.
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue Nov 11, 2008 10:36 am    Post subject: Reply with quote

whoa.... i love the tank on the second picture and a mech on a last picture, any chance to obtain it? Smile
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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Tue Nov 11, 2008 12:39 pm    Post subject: Reply with quote

MT wrote:

Their resources, converted into SHPs, would give this community huge amounts of top quality work!
btw, I spy some things there originally from Ra2/Yr Laughing

well, it was done before
These pictures are from YNFOX.COM:





















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Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Tue Nov 11, 2008 1:00 pm    Post subject: Reply with quote

And how do you convert them?

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Dny
Energy Commando


Joined: 28 May 2008
Location: California

PostPosted: Tue Nov 11, 2008 5:04 pm    Post subject: Reply with quote

Great Stuff! Surprised i will use some Thnks!

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Tue Nov 11, 2008 5:46 pm    Post subject: Reply with quote

Sweet mother...its the friggen mother load! Hmm, I'd love to have that one mech...

This one:


#Tongue
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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Tue Nov 11, 2008 5:55 pm    Post subject: Reply with quote

Is it from a somekind of a game?
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- geno -
Energy Commando


Joined: 29 May 2003
Location: Las Pinas, Philippines

PostPosted: Tue Nov 11, 2008 6:11 pm    Post subject: Reply with quote

Hemlig converted those... some old guy here...

and that's a madcat lol
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Nov 11, 2008 7:21 pm    Post subject: Reply with quote

this topic should probably be split
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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Tue Nov 11, 2008 7:52 pm    Post subject: Reply with quote

Blueguard wrote:
And how do you convert them?


Tutorial I wrote a while back

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Wed Nov 12, 2008 5:35 pm    Post subject: Reply with quote

NewGuy wrote:


ztype yeah Tomb Kings.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Nov 15, 2008 8:42 pm    Post subject: Reply with quote

bump, I added a cameo at the top
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