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The List of Conversions from Civilization 3
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sun Nov 09, 2008 11:26 pm    Post subject:   The List of Conversions from Civilization 3 Reply with quote

Some fo you said you wanted a list, so here you go.

*World War 2 Infantry*

American Bazooka

http://www.ppmsite.com/forum/viewtopic.php?t=20850
DL: http://www.ppmsite.com/forum/download.php?id=24619

American Flamethrower

http://www.ppmsite.com/forum/viewtopic.php?t=20884
DL: http://www.ppmsite.com/forum/download.php?id=24683

American GI

http://www.ppmsite.com/forum/viewtopic.php?p=269612#269612
DL: http://www.ppmsite.com/forum/download.php?id=24964

British Rifleman

http://www.ppmsite.com/forum/viewtopic.php?p=271016#271016
DL: http://www.ppmsite.com/forum/download.php?id=25046

Einstein

http://www.ppmsite.com/forum/viewtopic.php?t=21027
DL: http://www.ppmsite.com/forum/download.php?id=24912

German Anti-Tank

http://www.ppmsite.com/forum/viewtopic.php?p=270454#270454
DL: http://www.ppmsite.com/forum/download.php?id=25010

German Flamethrower

http://www.ppmsite.com/forum/viewtopic.php?p=271342#271342
DL: http://www.ppmsite.com/forum/download.php?id=25063

German Heavy Machine Gunner

http://www.ppmsite.com/forum/viewtopic.php?t=20161
DL: http://www.ppmsite.com/forum/download.php?id=23376

German Rifleman

http://www.ppmsite.com/forum/viewtopic.php?t=21102
DL: http://www.ppmsite.com/forum/download.php?id=25052

Itallian Rifleman

http://www.ppmsite.com/forum/viewtopic.php?t=21101
DL: http://www.ppmsite.com/forum/download.php?id=25050

Jappanese Rifleman

http://www.ppmsite.com/forum/viewtopic.php?t=21097
DL: http://www.ppmsite.com/forum/download.php?id=25042

Russian Rifleman

http://www.ppmsite.com/forum/viewtopic.php?t=21088
DL: http://www.ppmsite.com/forum/download.php?id=25032

*Modern Infantry*

Camo Paratrooper

http://www.ppmsite.com/forum/viewtopic.php?p=272477#272477

Guerilla

http://www.ppmsite.com/forum/viewtopic.php?p=270115#270115
DL: http://www.ppmsite.com/forum/download.php?id=24981

Marine

http://www.ppmsite.com/forum/viewtopic.php?t=20332
DL: http://www.ppmsite.com/forum/viewtopic.php?t=20332

Modern Paratrooper

http://www.ppmsite.com/forum/viewtopic.php?t=20728
DL: http://www.ppmsite.com/forum/download.php?id=24362

TOW Infantry

http://www.ppmsite.com/forum/viewtopic.php?p=270295#270295
DL: http://www.ppmsite.com/forum/download.php?id=24990

**Fan Made Modern**

RPG Infantry made by NavyDawg converted by Mig Eater

http://www.ppmsite.com/forum/viewtopic.php?p=270267#270267
DL: http://www.ppmsite.com/forum/download.php?id=24986

*Vehicles*

Flak Cannon

http://www.ppmsite.com/forum/viewtopic.php?p=270323#270323
DL: http://www.ppmsite.com/forum/download.php?id=24992

T-34

http://www.ppmsite.com/forum/viewtopic.php?p=270553#270553
DL: http://www.ppmsite.com/forum/download.php?id=25013

*Dinosaurs*

Allosaur

http://www.ppmsite.com/forum/viewtopic.php?p=272797#272797
DL: http://www.ppmsite.com/forum/download.php?id=25154

Gallimimus

http://www.ppmsite.com/forum/viewtopic.php?t=19941
DL: http://www.ppmsite.com/forum/download.php?id=23042

Parasaulophus

http://www.ppmsite.com/forum/viewtopic.php?t=20014
DL: http://www.ppmsite.com/forum/download.php?id=23170

*Other*

Ancient Era Pack

http://www.ppmsite.com/forum/viewtopic.php?t=20086
DL: http://www.ppmsite.com/forum/download.php?id=23280

Midieval Pack

http://www.ppmsite.com/forum/viewtopic.php?t=20443
DL A: http://www.ppmsite.com/forum/download.php?id=23952
DL B: http://www.ppmsite.com/forum/download.php?id=23953

World War 2 Pack

http://www.ppmsite.com/forum/viewtopic.php?p=272378#272378
DL: http://www.ppmsite.com/forum/download.php?id=25131
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Last edited by DaFool on Mon Nov 24, 2008 11:52 pm; edited 14 times in total

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Sun Nov 09, 2008 11:28 pm    Post subject: Reply with quote

Handy thx Wink

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4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Whatever my IP says today.

PostPosted: Sun Nov 09, 2008 11:29 pm    Post subject: Reply with quote

Incredible job as always DaFool! Wink
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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Mon Nov 10, 2008 12:19 am    Post subject: Reply with quote

Yes, thanks a lot for converting all these Razz

The modern ones look very usefull for Ra2/YR Smile

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Mon Nov 10, 2008 12:23 am    Post subject: Reply with quote

I still prefer making my own models in 3ds max instead of using fancy conversions. Other than that, good job.
I have yet to model my own infantry soon.
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Nov 10, 2008 3:32 am    Post subject: Reply with quote

my custum models look like legos. Besides that, I am doing a service to all those who are talented enough to make decent looking infantry.

Do you guys want the cameos I made too?
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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Mon Nov 10, 2008 3:35 am    Post subject: Reply with quote

Yes, giving the cameos too would be nice Very Happy

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Nov 15, 2008 4:44 pm    Post subject: Reply with quote

The list is growing very big! Any requests?
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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Nov 15, 2008 5:03 pm    Post subject: Reply with quote

:hmm
A sniper dude, A medic and that TOW team.
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Nov 15, 2008 6:03 pm    Post subject: Reply with quote

The TOW is done. But I can't provide you with a medic or a sniper. If you want a sniper you can probably put a scope on the american gi.
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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Nov 15, 2008 6:07 pm    Post subject: Reply with quote

Nah, it's ok, I was wondering if you had them Thanks for the TOW.
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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Sat Nov 15, 2008 6:53 pm    Post subject: Reply with quote

What about some mechs?

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Mig Eater
General


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Nov 15, 2008 7:15 pm    Post subject: Reply with quote

I'm probably gona do a "fan made" sniper next, seen a Metal Gear Rex & Ray too which could be funky.
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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Nov 15, 2008 7:34 pm    Post subject: Reply with quote

sweet, do a dude with an M60 kinda thing too please.
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Nov 15, 2008 7:47 pm    Post subject: Reply with quote

I'm kinda focusing on the units that are in the game right now because they pertain to the mod I am making. Maybe later for mechs and stuff.

I'll see if I can get cameos up later.
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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Nov 15, 2008 7:50 pm    Post subject: Reply with quote

Good luck and remember the combat retardangle. Anything, with enough time luck numbers and enemy stupidity can defeat anything else.
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Nov 19, 2008 2:20 am    Post subject: Reply with quote

I only got 2 more infantry for the world war 2 pack; the german flamethrower and the american hmg. Of course there's still the tanks. But you should be expecting the pack by the weekend. And then....we'll see.
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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Wed Nov 19, 2008 2:23 am    Post subject: Reply with quote

This topic should definitely be pinned since it list all of Civ3 conversions made so far. Keep up the good work!
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Nov 19, 2008 2:51 am    Post subject: Reply with quote

I agree with, if I put up the direct download link. How do i do that?
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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Wed Nov 19, 2008 2:53 am    Post subject: Reply with quote

Right-click on "Download"

Get the links "properties"

Copy its URL Smile

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Nov 19, 2008 1:03 pm    Post subject: Reply with quote

Or if you're using Firefox, right click on the download link and then click on "Copy link location".
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Nov 20, 2008 12:13 am    Post subject: Reply with quote

Ok, I put up the direct download links. Can I has a sticky now?
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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Nov 20, 2008 8:26 pm    Post subject: Reply with quote

Hmmm... How's that US HMG going?
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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Fri Nov 21, 2008 4:10 am    Post subject: Reply with quote

DaFool wrote:
Ok, I put up the direct download links. Can I has a sticky now?


Just PM one of the Global Moderators or Banshee to get it Pinned. Wink
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Saref
Guest




PostPosted: Mon Nov 24, 2008 7:20 pm    Post subject: Reply with quote

Can you write sequence for them?

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Nov 24, 2008 10:12 pm    Post subject: Reply with quote

Code:
[WarriorSequence]
Ready=0,1,1
Guard=0,1,1
Walk=8,10,10
FireUp=103,15,15
Idle1=88,15,0
Idle2=238,15,0
Die1=223,15,0
Die2=223,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1


Code:
[MusketSequence]
Ready=0,1,1
Guard=0,1,1
Walk=8,10,10
FireUp=121,15,15
Deploy=88,10,0
Deployed=98,1,1
DeployedFire=121,15,15
Undeploy=88,2,0
Idle1=106,15,0,S
Idle2=106,15,0,S
Die1=241,15,0
Die2=241,15,0
Die3=241,15,0
Die4=241,15,0
Die5=241,15,0
Cheer=238,15,0,S


Edit: Warrior should take are of everything, there might have been a few early conversions that don't fit the mold, and musket should take care of deploying infantry. You code vehicles differently. Usually they are like:
Code:
[TheDude]
Cameo=Dudeicon
Voxel=no
StartStandFrame=0
Facings=8
Remapable=yes
WalkFrames=15
StartWalkFrame=8
FiringFrames=20
StartFiringFrame=128


There is a death anim for all the vehicles, I just don't know the tag to implement them. It doesn't look like there is an instance of it in ra2. Maybe someone with ts could throw me a bone?
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Augusto
Soldier


Joined: 18 Apr 2005
Location: Argentina

PostPosted: Tue Jun 01, 2010 6:33 am    Post subject: Reply with quote

Somebody have the sequence of Calvary? Thanks Smile

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Mig Eater
General


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Jun 01, 2010 9:52 am    Post subject: Reply with quote

The Calvary is a shp vehicle & not an infantry so it doesn't use a sequence. DaFool posted the code you need at the bottom of his last post.
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Augusto
Soldier


Joined: 18 Apr 2005
Location: Argentina

PostPosted: Wed Jun 02, 2010 1:02 am    Post subject: Reply with quote

Thank You Mig! Wink

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andrewmarley
Guest




PostPosted: Sat Oct 09, 2010 6:17 pm    Post subject: Reply with quote

execuse me,is that all modern and wwII infantry?or there are something else in the civilization game?

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Sat Oct 09, 2010 10:59 pm    Post subject: Reply with quote

Quote:
execuse me,is that all modern and wwII infantry?or there are something else in the civilization game?


The civilization games also have ancient and medieval infantry, basically ranging from the beginning of time to somewhat modern.

The "Ancient Era Pack" and "Medieval Pack " should have these less modern infantry included. Check original post for them.

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radonengy90
Civilian


Joined: 04 Jul 2012

PostPosted: Thu Jul 26, 2012 5:15 pm    Post subject: Reply with quote

Code:
[quote][img]http://i763.photobucket.com/albums/xx278/aldaristemplar/Waffe2-1.jpg[/img]
[img]http://i763.photobucket.com/albums/xx278/aldaristemplar/Waffe3-1.jpg[/img]
[img]http://i763.photobucket.com/albums/xx278/aldaristemplar/Waffe4-1.jpg[/img]
[img]http://i763.photobucket.com/albums/xx278/aldaristemplar/Waffe1-1.jpg[/img][/quote]

Can anyone help me with this? I don't know much about shp, vxl or else so I post this. It's an infantry (called Luftwaffe Trooper) from commandos 3 (mean World War 2, this game used to very famous), I want a shp (with all sequence and special sequence is swim,paradrop,crewls) if someone can make this/ i really want to say thanks you alot. Smile

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Jul 26, 2012 5:50 pm    Post subject: Reply with quote

what company made the game?

Commandos 3: Destination Berlin? Went to Download it and there are copy right laws that might prevent you from using the items. I know people rip items from games, not sure if this would be a problem
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radonengy90
Civilian


Joined: 04 Jul 2012

PostPosted: Sun Jul 29, 2012 3:19 am    Post subject: Reply with quote

is eidos. And I will have it for my friend's mod, thanks for your opinion. And of course the credits will show up if i rip this shp infantry.

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Radaral
Light Infantry


Joined: 26 Feb 2007

PostPosted: Mon Aug 27, 2012 12:47 am    Post subject: Reply with quote

How come none of them have crawl frames?

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Atomic_Noodles
General


Joined: 05 Oct 2011

PostPosted: Mon Aug 27, 2012 1:20 am    Post subject: Reply with quote

Because in Civilization 3 Infantry only have 4 "Sequences"

Walk
Idle
Fire Weapon
Die
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Mon Aug 27, 2012 9:24 am    Post subject: Reply with quote

There's also Fidget (when it moves to a Guard-like stance) and Win. Those are suitable for Idle and Cheer in most cases.
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Radaral
Light Infantry


Joined: 26 Feb 2007

PostPosted: Sun Sep 23, 2012 2:13 am    Post subject: Reply with quote

Someone ought to make versions of these in ra2 and ts sizes.

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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Sun Sep 23, 2012 4:13 am    Post subject: Reply with quote

Radaral wrote:
Someone ought to make versions of these in ra2 and ts sizes.


yep they should im sure i can make a few TS ones if Dafool wants me to. Smile
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Mig Eater
General


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Sep 23, 2012 7:07 am    Post subject: Reply with quote

Just resize them in OS SHP builder, only takes a few clicks.
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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Sun Sep 23, 2012 7:17 am    Post subject: Reply with quote

Mig Eater wrote:
Just resize them in OS SHP builder, only takes a few clicks.


I think its best to resize in MS paint (longer but looks alittle less square) but meh, Migeater has a point and it is faster.

@Dafool why are tanks smaller than infantry it looks full of werid currently. Also is their seperate dead body verison ( easy to make for just about anyone to make, but just want to ask.)
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NimoStar
Pyro Sniper


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Wed Mar 20, 2013 11:24 am    Post subject: Reply with quote

You can implement death anims on vehicles, it's like:

DeathFrames=
StartDeathFrame=

The problem is that it needs 8 facings. You could copy the animation 8 times in the .SHP even if you have only one facing, though, but it will look somewhat odd.
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Wed Mar 20, 2013 7:23 pm    Post subject: Reply with quote

Could you look at dates? FYI the stuff was made 3 years ago. 3 ENTIRE YEARS.

Both here and Ares bugtracker. You're starting to annoy me with all your foolishness.
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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Mar 20, 2013 7:51 pm    Post subject: Reply with quote

Graion Dilach wrote:
the stuff was made 5 years ago. 5 ENTIRE YEARS.
fixed
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Wed Mar 20, 2013 7:58 pm    Post subject: Reply with quote

Well, excuse me. Tho the point still stands.
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Anderwin
General


Joined: 16 May 2005

PostPosted: Wed Mar 20, 2013 8:47 pm    Post subject: Reply with quote

What point? It's sticky ^^.  I don't see it so hard, don't be a mad boy dude.
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Wed Mar 20, 2013 9:27 pm    Post subject: Reply with quote

Yea, but you don't see he's doing this same on the Ares bugtracker as well. Where no sticky bug exists.
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Mig Eater
General


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Mar 21, 2013 3:30 am    Post subject: Reply with quote

This is the third 3+ year old topic he has bumped here too.
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Anderwin
General


Joined: 16 May 2005

PostPosted: Thu Mar 21, 2013 7:28 am    Post subject: Reply with quote

We had worst user than that, he bump 3 topics wow?. I think he understand it.
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NimoStar
Pyro Sniper


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Thu Mar 21, 2013 3:27 pm    Post subject: Reply with quote

It was not "bumped", it is on top, damn. How can you "bump" something that never ceases to be on top?

And the doubt had never been settled, neither did the bugs there.

I actually helped with an answer in this case, about something for the .SHPs that can still be implemented.

On the other hand, it is your reponses about "bumping" and other threads, that are offtopic...

INT: It would be convenient that resized version of these infantry exist as they are giants for RA2
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